From d79d64eedbf46367c394081dcf2a4134d5e21e46 Mon Sep 17 00:00:00 2001 From: Maximilian Albert Date: Mon, 20 Aug 2007 18:55:18 +0000 Subject: Enable center-dragging of boxes in Z direction by using Shift (bzr r3555) --- src/box3d.cpp | 51 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) (limited to 'src/box3d.cpp') diff --git a/src/box3d.cpp b/src/box3d.cpp index dcbe5b531..f822a1b20 100644 --- a/src/box3d.cpp +++ b/src/box3d.cpp @@ -181,6 +181,7 @@ sp_3dbox_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr box->old_corner0 = box->corners[0]; box->old_corner3 = box->corners[3]; box->old_corner5 = box->corners[5]; + box->old_corner7 = box->corners[7]; } static void @@ -292,6 +293,7 @@ static Inkscape::XML::Node *sp_3dbox_write(SPObject *object, Inkscape::XML::Node box->old_corner0 = box->corners[0]; box->old_corner3 = box->corners[3]; box->old_corner5 = box->corners[5]; + box->old_corner7 = box->corners[7]; } if (((SPObjectClass *) (parent_class))->write) { @@ -783,6 +785,55 @@ sp_3dbox_new_midpoints (Box3D::Perspective3D *persp, Box3D::Axis axis, NR::Point return std::make_pair (A_new, B_new); } +void sp_3dbox_recompute_Z_corners_from_new_center (SP3DBox *box, NR::Point const new_center) +{ + // TODO: Clean this function up + + Box3D::Perspective3D *persp = sp_desktop_document (inkscape_active_desktop())->get_persp_of_box (box); + NR::Point old_center = box->old_center; + + Box3D::PerspectiveLine aux_line1 (old_center, Box3D::Z, persp); + Box3D::PerspectiveLine aux_line2 (new_center, Box3D::Y, persp); + NR::Point Z1 = aux_line1.meet (aux_line2); + + NR::Point A0 (sp_3dbox_get_midpoint_in_axis_direction (box->old_corner2, box->old_corner0, Box3D::Y, persp)); + NR::Point B0 (sp_3dbox_get_midpoint_in_axis_direction (box->old_corner7, box->old_corner5, Box3D::Y, persp)); + Box3D::PerspectiveLine aux_line3 (A0, Box3D::X, persp); + Box3D::PerspectiveLine aux_line4 (B0, Box3D::X, persp); + + NR::Point C0 = aux_line3.meet (aux_line1); + NR::Point D0 = aux_line4.meet (aux_line1); + + std::pair new_midpts = sp_3dbox_new_midpoints (persp, Box3D::Z, old_center, Z1, C0, D0); + NR::Point C1 (new_midpts.first); + NR::Point D1 (new_midpts.second); + Box3D::PerspectiveLine aux_line5 (C1, Box3D::X, persp); + Box3D::PerspectiveLine aux_line6 (D1, Box3D::X, persp); + + Box3D::PerspectiveLine aux_line7 (A0, Box3D::Z, persp); + Box3D::PerspectiveLine aux_line8 (B0, Box3D::Z, persp); + + NR::Point A1 = aux_line5.meet (aux_line7); + NR::Point B1 = aux_line6.meet (aux_line8); + + Box3D::PerspectiveLine aux_line9 (box->old_corner2, Box3D::Z, persp); + Box3D::PerspectiveLine aux_line10 (box->old_corner5, Box3D::Z, persp); + + Box3D::PerspectiveLine aux_line11 (A1, Box3D::Y, persp); + Box3D::PerspectiveLine aux_line12 (B1, Box3D::Y, persp); + + NR::Point new_corner2 = aux_line9.meet (aux_line11); + NR::Point new_corner5 = aux_line10.meet (aux_line12); + + Box3D::PerspectiveLine aux_line13 (A1, Box3D::X, persp); + NR::Point E1 = aux_line13.meet (aux_line8); + Box3D::PerspectiveLine aux_line14 (E1, Box3D::Y, persp); + + NR::Point new_corner1 = aux_line10.meet (aux_line14); + + sp_3dbox_set_shape_from_points (box, new_corner2, new_corner1, new_corner5); +} + void sp_3dbox_recompute_XY_corners_from_new_center (SP3DBox *box, NR::Point const new_center) { // TODO: Clean this function up -- cgit v1.2.3