From 4a4047fdd90aede6d16c020ddcd70c57ea4aa218 Mon Sep 17 00:00:00 2001 From: "Johan B. C. Engelen" Date: Mon, 21 Feb 2011 23:28:50 +0100 Subject: NEW: Grayscale color display mode. (toggle assigned keybinding: Shift+keypad5) (bzr r10065) --- src/display/grayscale.cpp | 91 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 91 insertions(+) create mode 100644 src/display/grayscale.cpp (limited to 'src/display/grayscale.cpp') diff --git a/src/display/grayscale.cpp b/src/display/grayscale.cpp new file mode 100644 index 000000000..af3a781b0 --- /dev/null +++ b/src/display/grayscale.cpp @@ -0,0 +1,91 @@ +/** \file + * Provide methods to calculate grayscale values (e.g. convert rgba value to grayscale rgba value) + */ + +/* + * Author: + * Johan Engelen + * + * Copyright (C) 2011 Author + * + * Released under GNU GPL + */ + +#include "display/grayscale.h" +#include "color.h" + +// for activeDesktopIsGrayscale: +#include "display/rendermode.h" +#include "inkscape.h" +#include "desktop.h" + +namespace Grayscale { + +guint32 process(guint32 rgba) { + return process(SP_RGBA32_R_U(rgba), SP_RGBA32_G_U(rgba), SP_RGBA32_B_U(rgba), SP_RGBA32_A_U(rgba)); +} + +guint32 process(guchar r, guchar g, guchar b, guchar a) { + float red_factor = 0.3; + float green_factor = 0.59; + float blue_factor = 0.11; + + /** To reduce banding in gradients, this calculation is tweaked a bit + * by outputing blue+1 or red+1 or both. The luminance is calculated + * times 4. Then last two bits are used to determine if red and/or blue + * can be increased by one. Then these two bits are discarded. + * So the output color it still looks gray, but has more than 256 steps. + * The assumption is that the eye is most sensitive to green, then red, then blue. + * (hope this trick works :-) Johan) + */ + + guint32 luminance = ( red_factor * (r << 3) + + green_factor * (g << 3) + + blue_factor * (b << 3) ); + unsigned blue_plus_one = (luminance & 0x01) ? 1 : 0; + unsigned red_plus_one = (luminance & 0x02) ? 1 : 0; + unsigned green_plus_one = (luminance & 0x04) ? 1 : 0; + luminance = luminance >> 3; + + if (luminance >= 0xff) { + return SP_RGBA32_U_COMPOSE(0xff, 0xff, 0xff, a); + } else { + return SP_RGBA32_U_COMPOSE(luminance + red_plus_one, luminance + green_plus_one, luminance + blue_plus_one, a); + } +} + +guchar luminance(guchar r, guchar g, guchar b) { + guint32 luminance = ( red_factor * r + + green_factor * g + + blue_factor * b ); + if (luminance > 0xff) { + luminance = 0xff; + } + + return luminance & 0xff; +} + +/** @brief Use this method if there is no other way to find out if grayscale view or not + * + * In some cases, the choice between normal or grayscale is so deep in the code hierarchy, + * that it is not possible to determine whether grayscale is desired or not, without using + * the global SP_ACTIVE_DESKTOP macro. Then use this method, so we know where the abuse is + * happening... + */ +bool activeDesktopIsGrayscale() { + return (SP_ACTIVE_DESKTOP->getColorMode() == Inkscape::COLORRENDERMODE_GRAYSCALE); +} + + +}; + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : -- cgit v1.2.3