From cf233ff5bbc68bd598ef4b81c7b4063548f2eff9 Mon Sep 17 00:00:00 2001 From: Maximilian Albert Date: Thu, 21 Jun 2007 13:01:57 +0000 Subject: First (very limited) version of the 3D box tool; allows for drawing of new boxes in a fixed perspective without any live interaction. (bzr r3084) --- src/line-geometry.cpp | 112 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 112 insertions(+) create mode 100644 src/line-geometry.cpp (limited to 'src/line-geometry.cpp') diff --git a/src/line-geometry.cpp b/src/line-geometry.cpp new file mode 100644 index 000000000..d36b1b63d --- /dev/null +++ b/src/line-geometry.cpp @@ -0,0 +1,112 @@ +#define __LINE_GEOMETRY_C__ + +/* + * Routines for dealing with lines (intersections, etc.) + * + * Authors: + * Maximilian Albert + * + * Copyright (C) 2007 authors + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include "line-geometry.h" +#include "inkscape.h" +#include "desktop-style.h" +#include "desktop-handles.h" +#include "display/sp-canvas.h" +#include "display/sodipodi-ctrl.h" +//#include "display/curve.cpp" + +namespace Box3D { + +/** + * Draw a line beginning at 'start'. If is_endpoint is true, use 'vec' as the endpoint + * of the segment. Otherwise interpret it as the direction of the line. + * FIXME: Think of a better way to distinguish between the two constructors of lines. + */ +Line::Line(NR::Point const &start, NR::Point const &vec, bool is_endpoint) { + pt = start; + if (is_endpoint) + v_dir = vec - start; + else + v_dir = vec; + normal = v_dir.ccw(); + d0 = NR::dot(normal, pt); +} + +Line::Line(Line const &line) { + pt = line.pt; + v_dir = line.v_dir; + normal = line.normal; + d0 = line.d0; +} + +Line &Line::operator=(Line const &line) { + pt = line.pt; + v_dir = line.v_dir; + normal = line.normal; + d0 = line.d0; + + return *this; +} + +NR::Maybe Line::intersect(Line const &line) { + NR::Coord denom = NR::dot(v_dir, line.normal); + g_return_val_if_fail(fabs(denom) > 1e-6, NR::Nothing()); + + NR::Coord lambda = (line.d0 - NR::dot(pt, line.normal)) / denom; + return pt + lambda * v_dir; +} + +void Line::set_direction(NR::Point const &dir) +{ + v_dir = dir; + normal = v_dir.ccw(); + d0 = NR::dot(normal, pt); +} + +NR::Point Line::closest_to(NR::Point const &pt) +{ + /* return the intersection of this line with a perpendicular line passing through pt */ + NR::Maybe result = this->intersect(Line(pt, (this->v_dir).ccw(), false)); + g_return_val_if_fail (result, NR::Point (0.0, 0.0)); + return *result; +} + +void create_canvas_point(NR::Point const &pos, double size, guint32 rgba) +{ + SPDesktop *desktop = inkscape_active_desktop(); + SPCanvasItem * canvas_pt = sp_canvas_item_new(sp_desktop_controls(desktop), SP_TYPE_CTRL, + "size", size, + "filled", 1, + "fill_color", rgba, + "stroked", 1, + "stroke_color", 0x000000ff, + NULL); + SP_CTRL(canvas_pt)->moveto(pos); +} + +void create_canvas_line(NR::Point const &p1, NR::Point const &p2, guint32 rgba) +{ + SPDesktop *desktop = inkscape_active_desktop(); + SPCanvasItem *line = sp_canvas_item_new(sp_desktop_controls(desktop), + SP_TYPE_CTRLLINE, NULL); + sp_ctrlline_set_coords(SP_CTRLLINE(line), p1, p2); + sp_ctrlline_set_rgba32 (SP_CTRLLINE(line), rgba); + sp_canvas_item_show (line); +} + +} // namespace Box3D + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : -- cgit v1.2.3