From 2f5eb047d9e05be5e68549ef6b75070d2faa7d2f Mon Sep 17 00:00:00 2001 From: Ted Gould Date: Sat, 11 Oct 2008 11:16:23 -0400 Subject: Merging from trunk (bzr r6884) --- src/livarot/PathConversion.cpp | 54 ++++++++++++++++++++++-------------------- 1 file changed, 28 insertions(+), 26 deletions(-) (limited to 'src/livarot/PathConversion.cpp') diff --git a/src/livarot/PathConversion.cpp b/src/livarot/PathConversion.cpp index 7c741ac4c..a7f5a8fd1 100644 --- a/src/livarot/PathConversion.cpp +++ b/src/livarot/PathConversion.cpp @@ -11,8 +11,7 @@ #include "livarot/path-description.h" #include -#include -#include +#include <2geom/transforms.h> /* * path description -> polyline @@ -1089,23 +1088,24 @@ void Path::DoArc(NR::Point const &iS, NR::Point const &iE, double sang; double eang; - NR::Point dr; - ArcAnglesAndCenter(iS, iE, rx, ry, angle, large, wise, sang, eang, dr); + NR::Point dr_temp; + ArcAnglesAndCenter(iS, iE, rx, ry, angle, large, wise, sang, eang, dr_temp); + Geom::Point dr = dr_temp; /* TODO: This isn't as good numerically as treating iS and iE as primary. E.g. consider the case of low curvature (i.e. very large radius). */ - NR::scale const ar(rx, ry); - NR::rotate cb( angle + sang ); + Geom::Scale const ar(rx, ry); + Geom::Rotate cb( angle + sang ); if (wise) { double const incr = -0.1; if ( sang < eang ) { sang += 2*M_PI; } - NR::rotate const omega(incr); + Geom::Rotate const omega(incr); for (double b = sang + incr ; b > eang ; b += incr) { cb = omega * cb; - AddPoint( cb.vec * ar + dr ); + AddPoint( cb.vector() * ar + dr ); } } else { @@ -1114,10 +1114,10 @@ void Path::DoArc(NR::Point const &iS, NR::Point const &iE, if ( sang > eang ) { sang -= 2*M_PI; } - NR::rotate const omega(incr); + Geom::Rotate const omega(incr); for (double b = sang + incr ; b < eang ; b += incr) { cb = omega * cb; - AddPoint( cb.vec * ar + dr); + AddPoint( cb.vector() * ar + dr); } } } @@ -1231,23 +1231,24 @@ void Path::DoArc(NR::Point const &iS, NR::Point const &iE, double sang; double eang; - NR::Point dr; - ArcAnglesAndCenter(iS, iE, rx, ry, angle, large, wise, sang, eang, dr); + NR::Point dr_temp; + ArcAnglesAndCenter(iS, iE, rx, ry, angle, large, wise, sang, eang, dr_temp); + Geom::Point dr = dr_temp; /* TODO: This isn't as good numerically as treating iS and iE as primary. E.g. consider the case of low curvature (i.e. very large radius). */ - NR::scale const ar(rx, ry); - NR::rotate cb(angle + sang); + Geom::Scale const ar(rx, ry); + Geom::Rotate cb(angle + sang); if (wise) { double const incr = -0.1; if ( sang < eang ) { sang += 2*M_PI; } - NR::rotate const omega(incr); + Geom::Rotate const omega(incr); for (double b = sang + incr; b > eang; b += incr) { cb = omega * cb; - AddPoint(cb.vec * ar + dr, piece, (sang - b) / (sang - eang)); + AddPoint(cb.vector() * ar + dr, piece, (sang - b) / (sang - eang)); } } else { @@ -1256,10 +1257,10 @@ void Path::DoArc(NR::Point const &iS, NR::Point const &iE, if ( sang > eang ) { sang -= 2 * M_PI; } - NR::rotate const omega(incr); + Geom::Rotate const omega(incr); for (double b = sang + incr ; b < eang ; b += incr) { cb = omega * cb; - AddPoint(cb.vec * ar + dr, piece, (b - sang) / (eang - sang)); + AddPoint(cb.vector() * ar + dr, piece, (b - sang) / (eang - sang)); } } } @@ -1348,23 +1349,24 @@ void Path::DoArc(NR::Point const &iS, NR::Point const &iE, double sang; double eang; - NR::Point dr; - ArcAnglesAndCenter(iS, iE, rx, ry, angle, large, wise, sang, eang, dr); + NR::Point dr_temp; + ArcAnglesAndCenter(iS, iE, rx, ry, angle, large, wise, sang, eang, dr_temp); + Geom::Point dr = dr_temp; /* TODO: This isn't as good numerically as treating iS and iE as primary. E.g. consider the case of low curvature (i.e. very large radius). */ - NR::scale const ar(rx, ry); - NR::rotate cb(angle + sang); + Geom::Scale const ar(rx, ry); + Geom::Rotate cb(angle + sang); if (wise) { double const incr = -0.1; if ( sang < eang ) { sang += 2*M_PI; } - NR::rotate const omega(incr); + Geom::Rotate const omega(incr); for (double b = sang + incr; b > eang ;b += incr) { cb = omega * cb; - AddPoint(cb.vec * ar + dr, piece, (sang - b) / (sang - eang)); + AddPoint(cb.vector() * ar + dr, piece, (sang - b) / (sang - eang)); } } else { @@ -1372,10 +1374,10 @@ void Path::DoArc(NR::Point const &iS, NR::Point const &iE, if ( sang > eang ) { sang -= 2*M_PI; } - NR::rotate const omega(incr); + Geom::Rotate const omega(incr); for (double b = sang + incr ; b < eang ; b += incr) { cb = omega * cb; - AddPoint(cb.vec * ar + dr, piece, (b - sang) / (eang - sang)); + AddPoint(cb.vector() * ar + dr, piece, (b - sang) / (eang - sang)); } } } -- cgit v1.2.3