From edfb498b153d83f38fc5e01345b292cb6c5751f1 Mon Sep 17 00:00:00 2001 From: "Johan B. C. Engelen" Date: Fri, 17 Aug 2007 23:00:17 +0000 Subject: Add lpe-skeleton for easy implementation! (bzr r3500) --- src/live_effects/effect.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/live_effects/effect.cpp') diff --git a/src/live_effects/effect.cpp b/src/live_effects/effect.cpp index 404db61fb..901b80fcc 100644 --- a/src/live_effects/effect.cpp +++ b/src/live_effects/effect.cpp @@ -36,6 +36,7 @@ namespace Inkscape { namespace LivePathEffect { const Util::EnumData LPETypeData[INVALID_LPE] = { + // {constant defined in effect.h, _("name of your effect"), "name of your effect in SVG"} {SKELETAL_STROKES, _("Skeletal Strokes"), "skeletal"}, {SLANT, _("Slant"), "slant"}, {DOEFFECTSTACK_TEST, _("doEffect stack test"), "doeffectstacktest"}, -- cgit v1.2.3