From 65cbb55acda471b70268599a8f276001b121c9e1 Mon Sep 17 00:00:00 2001 From: "Johan B. C. Engelen" Date: Wed, 27 Feb 2008 09:39:45 +0000 Subject: * (when debug macro is defined) call ShapeEditor function to on-canvas edit point lpe parameters. This function still needs to be implemented. * put forward declarations in lpe parameters to decrease recompile times (bzr r4888) --- src/live_effects/parameter/path.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/live_effects/parameter/path.cpp') diff --git a/src/live_effects/parameter/path.cpp b/src/live_effects/parameter/path.cpp index 09b0ff5d4..ded004eee 100644 --- a/src/live_effects/parameter/path.cpp +++ b/src/live_effects/parameter/path.cpp @@ -18,7 +18,7 @@ #include "widgets/icon.h" #include #include "selection-chemistry.h" - +#include "xml/repr.h" #include "desktop.h" #include "inkscape.h" #include "message-stack.h" @@ -143,7 +143,7 @@ PathParam::param_editOncanvas(SPItem * item, SPDesktop * dt) } ShapeEditor * shape_editor = SP_NODE_CONTEXT( dt->event_context )->shape_editor; - shape_editor->set_item_livepatheffect_parameter(item, SP_OBJECT(param_effect->getLPEObj()), param_key.c_str()); + shape_editor->set_item_lpe_path_parameter(item, SP_OBJECT(param_effect->getLPEObj()), param_key.c_str()); } void -- cgit v1.2.3