From 12b21e1d27f43deaa748419919b40b80cedd0ddd Mon Sep 17 00:00:00 2001 From: Tim Dwyer Date: Wed, 12 Jul 2006 00:55:58 +0000 Subject: Previously graph layout was done using the Kamada-Kawai layout algorithm implemented in Boost. I am replacing this with a custom implementation of a constrained stress-majorization algorithm. The stress-majorization algorithm is more robust and has better convergence characteristics than Kamada-Kawai, and also simple constraints can be placed on node position (for example, to enforce downward-pointing edges, non-overlap constraints, or cluster constraints). Another big advantage is that we no longer need Boost. I've tested the basic functionality, but I have yet to properly handle disconnected graphs or to properly scale the resulting layout. This commit also includes significant refactoring... the quadratic program solver - libvpsc (Variable Placement with Separation Constraints) has been moved to src/libvpsc and the actual graph layout algorithm is in libcola. (bzr r1394) --- src/removeoverlap/remove_rectangle_overlap.cpp | 115 ------------------------- 1 file changed, 115 deletions(-) delete mode 100755 src/removeoverlap/remove_rectangle_overlap.cpp (limited to 'src/removeoverlap/remove_rectangle_overlap.cpp') diff --git a/src/removeoverlap/remove_rectangle_overlap.cpp b/src/removeoverlap/remove_rectangle_overlap.cpp deleted file mode 100755 index 9fbef647b..000000000 --- a/src/removeoverlap/remove_rectangle_overlap.cpp +++ /dev/null @@ -1,115 +0,0 @@ -/** - * \brief remove overlaps between a set of rectangles. - * - * Authors: - * Tim Dwyer - * - * Copyright (C) 2005 Authors - * - * Released under GNU LGPL. Read the file 'COPYING' for more information. - */ - -#include -#include -#include "generate-constraints.h" -#include "solve_VPSC.h" -#include "variable.h" -#include "constraint.h" -#ifdef RECTANGLE_OVERLAP_LOGGING -#include -#include "blocks.h" -using std::ios; -using std::ofstream; -using std::endl; -#endif - -#define EXTRA_GAP 0.0001 - -double Rectangle::xBorder=0; -double Rectangle::yBorder=0; -/** - * Takes an array of n rectangles and moves them as little as possible - * such that rectangles are separated by at least xBorder horizontally - * and yBorder vertically - * - * Works in three passes: - * 1) removes some overlap horizontally - * 2) removes remaining overlap vertically - * 3) a last horizontal pass removes all overlap starting from original - * x-positions - this corrects the case where rectangles were moved - * too much in the first pass. - */ -void removeRectangleOverlap(unsigned n, Rectangle *rs[], double xBorder, double yBorder) { - try { - // The extra gap avoids numerical imprecision problems - Rectangle::setXBorder(xBorder+EXTRA_GAP); - Rectangle::setYBorder(yBorder+EXTRA_GAP); - Variable **vs=new Variable*[n]; - for(unsigned int i=0;idesiredPosition; - } - VPSC vpsc_x(n,vs,m,cs); -#ifdef RECTANGLE_OVERLAP_LOGGING - ofstream f(LOGFILE,ios::app); - f<<"Calling VPSC: Horizontal pass 1"<moveCentreX(vs[i]->position()); - } - for(int i = 0; i < m; ++i) { - delete cs[i]; - } - delete [] cs; - // Removing the extra gap here ensures things that were moved to be adjacent to - // one another above are not considered overlapping - Rectangle::setXBorder(Rectangle::xBorder-EXTRA_GAP); - m=generateYConstraints(n,rs,vs,cs); - VPSC vpsc_y(n,vs,m,cs); -#ifdef RECTANGLE_OVERLAP_LOGGING - f.open(LOGFILE,ios::app); - f<<"Calling VPSC: Vertical pass"<moveCentreY(vs[i]->position()); - rs[i]->moveCentreX(oldX[i]); - } - delete [] oldX; - for(int i = 0; i < m; ++i) { - delete cs[i]; - } - delete [] cs; - Rectangle::setYBorder(Rectangle::yBorder-EXTRA_GAP); - m=generateXConstraints(n,rs,vs,cs,false); - VPSC vpsc_x2(n,vs,m,cs); -#ifdef RECTANGLE_OVERLAP_LOGGING - f.open(LOGFILE,ios::app); - f<<"Calling VPSC: Horizontal pass 2"<moveCentreX(vs[i]->position()); - delete vs[i]; - } - delete [] vs; - } catch (char const *str) { - std::cerr<