From 179fa413b047bede6e32109e2ce82437c5fb8d34 Mon Sep 17 00:00:00 2001 From: MenTaLguY Date: Mon, 16 Jan 2006 02:36:01 +0000 Subject: moving trunk for module inkscape (bzr r1) --- src/removeoverlap/remove_rectangle_overlap.cpp | 109 +++++++++++++++++++++++++ 1 file changed, 109 insertions(+) create mode 100755 src/removeoverlap/remove_rectangle_overlap.cpp (limited to 'src/removeoverlap/remove_rectangle_overlap.cpp') diff --git a/src/removeoverlap/remove_rectangle_overlap.cpp b/src/removeoverlap/remove_rectangle_overlap.cpp new file mode 100755 index 000000000..30dbbaf9e --- /dev/null +++ b/src/removeoverlap/remove_rectangle_overlap.cpp @@ -0,0 +1,109 @@ +#include +#include +#include "generate-constraints.h" +#include "solve_VPSC.h" +#include "variable.h" +#include "constraint.h" +#ifdef RECTANGLE_OVERLAP_LOGGING +using std::ios; +using std::ofstream; +using std::endl; +#endif + +#define EXTRA_GAP 0.0001 + +double Rectangle::xBorder=0; +double Rectangle::yBorder=0; +/** + * Takes an array of n rectangles and moves them as little as possible + * such that rectangles are separated by at least xBorder horizontally + * and yBorder vertically + * + * Works in three passes: + * 1) removes some overlap horizontally + * 2) removes remaining overlap vertically + * 3) a last horizontal pass removes all overlap starting from original + * x-positions - this corrects the case where rectangles were moved + * too much in the first pass. + */ +void removeRectangleOverlap(Rectangle *rs[], int n, double xBorder, double yBorder) { + assert(0 <= n); + try { + // The extra gap avoids numerical imprecision problems + Rectangle::setXBorder(xBorder+EXTRA_GAP); + Rectangle::setYBorder(yBorder+EXTRA_GAP); + double *ws=new double[n]; + for(int i=0;idesiredPosition; + } + VPSC vpsc_x(vs,n,cs,m); +#ifdef RECTANGLE_OVERLAP_LOGGING + ofstream f(LOGFILE,ios::app); + f<<"Calling VPSC: Horizontal pass 1"<moveCentreX(vs[i]->position()); + delete vs[i]; + } + delete [] vs; + for(int i = 0; i < m; ++i) { + delete cs[i]; + } + delete [] cs; + // Removing the extra gap here ensures things that were moved to be adjacent to + // one another above are not considered overlapping + Rectangle::setXBorder(Rectangle::xBorder-EXTRA_GAP); + m=generateYConstraints(rs,ws,n,vs,cs); + VPSC vpsc_y(vs,n,cs,m); +#ifdef RECTANGLE_OVERLAP_LOGGING + f.open(LOGFILE,ios::app); + f<<"Calling VPSC: Vertical pass"<moveCentreY(vs[i]->position()); + rs[i]->moveCentreX(oldX[i]); + delete vs[i]; + } + delete [] vs; + delete [] oldX; + for(int i = 0; i < m; ++i) { + delete cs[i]; + } + delete [] cs; + Rectangle::setYBorder(Rectangle::yBorder-EXTRA_GAP); + m=generateXConstraints(rs,ws,n,vs,cs,false); + VPSC vpsc_x2(vs,n,cs,m); +#ifdef RECTANGLE_OVERLAP_LOGGING + f.open(LOGFILE,ios::app); + f<<"Calling VPSC: Horizontal pass 2"<moveCentreX(vs[i]->position()); + delete vs[i]; + } + delete [] vs; + for(int i = 0; i < m; ++i) { + delete cs[i]; + } + delete [] cs; + delete [] ws; + } catch (char *str) { + std::cerr<