From 102c95490212a3f38b299cf2188bdabf00f79a64 Mon Sep 17 00:00:00 2001 From: Diederik van Lierop Date: Mon, 26 Mar 2007 22:29:17 +0000 Subject: Selector tool shouldn't snap to path nodes, see Bulia's comment in bug #1589436 (bzr r2767) --- src/selection.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/selection.cpp') diff --git a/src/selection.cpp b/src/selection.cpp index 201661eec..05bd8d030 100644 --- a/src/selection.cpp +++ b/src/selection.cpp @@ -27,6 +27,7 @@ #include "xml/repr.h" #include "sp-shape.h" +#include "sp-path.h" #include @@ -367,12 +368,20 @@ NR::Maybe Selection::center() const { /** * Compute the list of points in the selection that are to be considered for snapping. + * This includes all special points of each item in the selection, except path nodes */ std::vector Selection::getSnapPoints() const { GSList const *items = const_cast(this)->itemList(); std::vector p; for (GSList const *iter = items; iter != NULL; iter = iter->next) { - sp_item_snappoints(SP_ITEM(iter->data), SnapPointsIter(p)); + // getSnapPoints() is only being used in the selector tool, which should + // not snap path nodes. Only the node tool should snap those. + SPItem *this_item = SP_ITEM(iter->data); + if (!SP_IS_PATH(this_item)) { + // Only snap if we don't have a path at hand + // (Same check occurs in sp-item-group) + sp_item_snappoints(this_item, SnapPointsIter(p)); + } } return p; -- cgit v1.2.3