From b5be22f5bd07ff14b7eade763fb9b6f755d1cf5c Mon Sep 17 00:00:00 2001 From: Tavmjong Bah Date: Sun, 1 Mar 2015 09:57:53 +0100 Subject: Rename to , to , to . Remove experimental smoothing types. Add new smoothing 'type' attribute with bicubic smoothing option. Per SVG WG decission at Sydney 2015 face-to-face meeting. (bzr r13956) --- src/sp-factory.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/sp-factory.cpp') diff --git a/src/sp-factory.cpp b/src/sp-factory.cpp index 9911222e5..e48646f8d 100644 --- a/src/sp-factory.cpp +++ b/src/sp-factory.cpp @@ -36,7 +36,7 @@ #include "sp-linear-gradient.h" #include "sp-marker.h" #include "sp-mask.h" -#include "sp-mesh-gradient.h" +#include "sp-mesh.h" #include "sp-mesh-patch.h" #include "sp-mesh-row.h" #include "sp-metadata.h" @@ -168,12 +168,12 @@ SPObject *SPFactory::createObject(std::string const& id) ret = new SPMarker; else if (id == "svg:mask") ret = new SPMask; - else if (id == "svg:meshGradient") - ret = new SPMeshGradient; - else if (id == "svg:meshPatch") - ret = new SPMeshPatch; - else if (id == "svg:meshRow") - ret = new SPMeshRow; + else if (id == "svg:mesh") + ret = new SPMesh; + else if (id == "svg:meshpatch") + ret = new SPMeshpatch; + else if (id == "svg:meshrow") + ret = new SPMeshrow; else if (id == "svg:metadata") ret = new SPMetadata; else if (id == "svg:missing-glyph") -- cgit v1.2.3