From e1898194c0387d236157590f2d10917cb0137aac Mon Sep 17 00:00:00 2001 From: bulia byak Date: Wed, 22 Mar 2006 23:41:24 +0000 Subject: use rotation center in keyboard rotation and transform dialog (bzr r273) --- src/sp-item-transform.cpp | 39 ++++++++++++++++++++++++--------------- 1 file changed, 24 insertions(+), 15 deletions(-) (limited to 'src/sp-item-transform.cpp') diff --git a/src/sp-item-transform.cpp b/src/sp-item-transform.cpp index beefc7640..c2b1a2648 100644 --- a/src/sp-item-transform.cpp +++ b/src/sp-item-transform.cpp @@ -28,20 +28,25 @@ static NR::translate inverse(NR::translate const m) void sp_item_rotate_rel(SPItem *item, NR::rotate const &rotation) { - NR::translate const s(sp_item_bbox_desktop(item).midpoint()); - - // Rotate item. - sp_item_set_i2d_affine(item, - sp_item_i2d_affine(item) * inverse(s) * rotation * s); - - // Use each item's own transform writer, consistent with sp_selection_apply_affine() - sp_item_write_transform(item, SP_OBJECT_REPR(item), item->transform); + NR::Point center = item->getCenter(); + NR::translate const s(item->getCenter()); + NR::Matrix affine = NR::Matrix(inverse(s)) * NR::Matrix(rotation) * NR::Matrix(s); + + // Rotate item. + sp_item_set_i2d_affine(item, sp_item_i2d_affine(item) * affine); + // Use each item's own transform writer, consistent with sp_selection_apply_affine() + sp_item_write_transform(item, SP_OBJECT_REPR(item), item->transform); + + // Restore the center position (it's changed because the bbox center changed) + if (item->isCenterSet()) { + item->setCenter(center * affine); + } } void sp_item_scale_rel (SPItem *item, NR::scale const &scale) { - NR::translate const s(sp_item_bbox_desktop(item).midpoint()); + NR::translate const s(sp_item_bbox_desktop(item).midpoint()); // use getCenter? sp_item_set_i2d_affine(item, sp_item_i2d_affine(item) * inverse(s) * scale * s); @@ -51,15 +56,19 @@ sp_item_scale_rel (SPItem *item, NR::scale const &scale) void sp_item_skew_rel (SPItem *item, double skewX, double skewY) { - NR::Rect bbox(sp_item_bbox_desktop(item)); + NR::Point center = item->getCenter(); + NR::translate const s(item->getCenter()); - NR::translate const s(bbox.midpoint()); + NR::Matrix const skew(1, skewY, skewX, 1, 0, 0); + NR::Matrix affine = NR::Matrix(inverse(s)) * skew * NR::Matrix(s); - NR::Matrix const skew(1, skewY, skewX, 1, 0, 0); + sp_item_set_i2d_affine(item, sp_item_i2d_affine(item) * affine); + sp_item_write_transform(item, SP_OBJECT_REPR(item), item->transform); - sp_item_set_i2d_affine(item, - sp_item_i2d_affine(item) * inverse(s) * skew * s); - sp_item_write_transform(item, SP_OBJECT_REPR(item), item->transform); + // Restore the center position (it's changed because the bbox center changed) + if (item->isCenterSet()) { + item->setCenter(center * affine); + } } void sp_item_move_rel(SPItem *item, NR::translate const &tr) -- cgit v1.2.3