From defc4244715d81258f9d91123ee36dce353c0230 Mon Sep 17 00:00:00 2001 From: Tavmjong Bah Date: Sat, 16 May 2015 15:18:06 +0200 Subject: Potential fix for 384688 (A linked offset to a text object is malformed...) Basically flip a flag to use a slower but more accurate offset method. (bzr r14156) --- src/sp-offset.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/sp-offset.cpp') diff --git a/src/sp-offset.cpp b/src/sp-offset.cpp index 15d3821c7..e8aa09952 100644 --- a/src/sp-offset.cpp +++ b/src/sp-offset.cpp @@ -83,7 +83,7 @@ static void sp_offset_source_modified (SPObject *iSource, guint flags, SPItem *i // fast is not mathematically correct, because computing the offset of a single // cubic bezier patch is not trivial; in particular, there are problems with holes // reappearing in offset when the radius becomes too large -static bool use_slow_but_correct_offset_method=false; +static bool use_slow_but_correct_offset_method=true; SPOffset::SPOffset() : SPShape() { this->rad = 1.0; -- cgit v1.2.3