From d030a7a41581095a9e93df75080356830ff5ae2b Mon Sep 17 00:00:00 2001 From: bulia byak Date: Sun, 11 Feb 2007 02:49:25 +0000 Subject: jasper's patch for fast iir blur (bzr r2356) --- src/util/Makefile_insert | 1 + src/util/fixed_point.h | 333 +++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 334 insertions(+) create mode 100644 src/util/fixed_point.h (limited to 'src/util') diff --git a/src/util/Makefile_insert b/src/util/Makefile_insert index e19e699a6..465fce469 100644 --- a/src/util/Makefile_insert +++ b/src/util/Makefile_insert @@ -8,6 +8,7 @@ util_libinkutil_a_SOURCES = \ util/compose.hpp \ util/ucompose.hpp \ util/filter-list.h \ + util/fixed_point.h \ util/format.h \ util/forward-pointer-iterator.h \ util/glib-list-iterators.h \ diff --git a/src/util/fixed_point.h b/src/util/fixed_point.h new file mode 100644 index 000000000..bea891742 --- /dev/null +++ b/src/util/fixed_point.h @@ -0,0 +1,333 @@ +/* + * Inkscape::Util::FixedPoint - fixed point type + * + * Authors: + * Jasper van de Gronde + * + * Copyright (C) 2006 Jasper van de Gronde + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_INKSCAPE_UTIL_FIXED_POINT_H +#define SEEN_INKSCAPE_UTIL_FIXED_POINT_H + +#include "traits/reference.h" +#include +#include +#include + +namespace Inkscape { + +namespace Util { + +template +class FixedPoint { +public: + FixedPoint() {} + FixedPoint(const FixedPoint& value) : v(value.v) {} + FixedPoint(char value) : v(static_cast(value)<(value)<(value)<(value)<(value)<(value)<(floor(value*(1<>half_size, bh = val.v>>half_size; + v = static_cast(al*bl)>>precision; + if ( half_size >= precision ) { + v += ((al*bh)+(ah*bl)+((ah*bh)<>(precision-half_size); + v += (ah*bh)<<(2*half_size-precision); + } + return *this; + } + + FixedPoint& operator*=(char val) { v *= val; return *this; } + FixedPoint& operator*=(unsigned char val) { v *= val; return *this; } + FixedPoint& operator*=(short val) { v *= val; return *this; } + FixedPoint& operator*=(unsigned short val) { v *= val; return *this; } + FixedPoint& operator*=(int val) { v *= val; return *this; } + FixedPoint& operator*=(unsigned int val) { v *= val; return *this; } + + FixedPoint operator+(FixedPoint val) const { FixedPoint r(*this); return r+=val; } + FixedPoint operator-(FixedPoint val) const { FixedPoint r(*this); return r-=val; } + FixedPoint operator*(FixedPoint val) const { FixedPoint r(*this); return r*=val; } + + FixedPoint operator*(char val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(unsigned char val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(short val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(unsigned short val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(int val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(unsigned int val) const { FixedPoint r(*this); return r*=val; } + + float operator*(float val) const { return static_cast(*this)*val; } + double operator*(double val) const { return static_cast(*this)*val; } + + operator char() const { return v>>precision; } + operator unsigned char() const { return v>>precision; } + operator short() const { return v>>precision; } + operator unsigned short() const { return v>>precision; } + operator int() const { return v>>precision; } + operator unsigned int() const { return v>>precision; } + + operator float() const { return ldexpf(v,-precision); } + operator double() const { return ldexp(v,-precision); } +private: + T v; +}; + +template FixedPoint operator *(char a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(unsigned char a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(short a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(unsigned short a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(int a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(unsigned int a, FixedPoint b) { return b*=a; } + +template float operator *(float a, FixedPoint b) { return b*a; } +template double operator *(double a, FixedPoint b) { return b*a; } + +} + +} + +#endif +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : +/* + * Inkscape::Util::FixedPoint - fixed point type + * + * Authors: + * Jasper van de Gronde + * + * Copyright (C) 2006 Jasper van de Gronde + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_INKSCAPE_UTIL_FIXED_POINT_H +#define SEEN_INKSCAPE_UTIL_FIXED_POINT_H + +#include "traits/reference.h" +#include +#include +#include + +namespace Inkscape { + +namespace Util { + +template +class FixedPoint { +public: + FixedPoint() {} + FixedPoint(const FixedPoint& value) : v(value.v) {} + FixedPoint(char value) : v(static_cast(value)<(value)<(value)<(value)<(value)<(value)<(floor(value*(1<>half_size, bh = val.v>>half_size; + v = static_cast(al*bl)>>precision; + if ( half_size >= precision ) { + v += ((al*bh)+(ah*bl)+((ah*bh)<>(precision-half_size); + v += (ah*bh)<<(2*half_size-precision); + } + return *this; + } + + FixedPoint& operator*=(char val) { v *= val; return *this; } + FixedPoint& operator*=(unsigned char val) { v *= val; return *this; } + FixedPoint& operator*=(short val) { v *= val; return *this; } + FixedPoint& operator*=(unsigned short val) { v *= val; return *this; } + FixedPoint& operator*=(int val) { v *= val; return *this; } + FixedPoint& operator*=(unsigned int val) { v *= val; return *this; } + + FixedPoint operator+(FixedPoint val) const { FixedPoint r(*this); return r+=val; } + FixedPoint operator-(FixedPoint val) const { FixedPoint r(*this); return r-=val; } + FixedPoint operator*(FixedPoint val) const { FixedPoint r(*this); return r*=val; } + + FixedPoint operator*(char val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(unsigned char val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(short val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(unsigned short val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(int val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(unsigned int val) const { FixedPoint r(*this); return r*=val; } + + float operator*(float val) const { return static_cast(*this)*val; } + double operator*(double val) const { return static_cast(*this)*val; } + + operator char() const { return v>>precision; } + operator unsigned char() const { return v>>precision; } + operator short() const { return v>>precision; } + operator unsigned short() const { return v>>precision; } + operator int() const { return v>>precision; } + operator unsigned int() const { return v>>precision; } + + operator float() const { return ldexpf(v,-precision); } + operator double() const { return ldexp(v,-precision); } +private: + T v; +}; + +template FixedPoint operator *(char a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(unsigned char a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(short a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(unsigned short a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(int a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(unsigned int a, FixedPoint b) { return b*=a; } + +template float operator *(float a, FixedPoint b) { return b*a; } +template double operator *(double a, FixedPoint b) { return b*a; } + +} + +} + +#endif +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : +/* + * Inkscape::Util::FixedPoint - fixed point type + * + * Authors: + * Jasper van de Gronde + * + * Copyright (C) 2006 Jasper van de Gronde + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_INKSCAPE_UTIL_FIXED_POINT_H +#define SEEN_INKSCAPE_UTIL_FIXED_POINT_H + +#include "traits/reference.h" +#include +#include +#include + +namespace Inkscape { + +namespace Util { + +template +class FixedPoint { +public: + FixedPoint() {} + FixedPoint(const FixedPoint& value) : v(value.v) {} + FixedPoint(char value) : v(static_cast(value)<(value)<(value)<(value)<(value)<(value)<(floor(value*(1<>half_size, bh = val.v>>half_size; + v = static_cast(al*bl)>>precision; + if ( half_size >= precision ) { + v += ((al*bh)+(ah*bl)+((ah*bh)<>(precision-half_size); + v += (ah*bh)<<(2*half_size-precision); + } + return *this; + } + + FixedPoint& operator*=(char val) { v *= val; return *this; } + FixedPoint& operator*=(unsigned char val) { v *= val; return *this; } + FixedPoint& operator*=(short val) { v *= val; return *this; } + FixedPoint& operator*=(unsigned short val) { v *= val; return *this; } + FixedPoint& operator*=(int val) { v *= val; return *this; } + FixedPoint& operator*=(unsigned int val) { v *= val; return *this; } + + FixedPoint operator+(FixedPoint val) const { FixedPoint r(*this); return r+=val; } + FixedPoint operator-(FixedPoint val) const { FixedPoint r(*this); return r-=val; } + FixedPoint operator*(FixedPoint val) const { FixedPoint r(*this); return r*=val; } + + FixedPoint operator*(char val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(unsigned char val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(short val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(unsigned short val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(int val) const { FixedPoint r(*this); return r*=val; } + FixedPoint operator*(unsigned int val) const { FixedPoint r(*this); return r*=val; } + + float operator*(float val) const { return static_cast(*this)*val; } + double operator*(double val) const { return static_cast(*this)*val; } + + operator char() const { return v>>precision; } + operator unsigned char() const { return v>>precision; } + operator short() const { return v>>precision; } + operator unsigned short() const { return v>>precision; } + operator int() const { return v>>precision; } + operator unsigned int() const { return v>>precision; } + + operator float() const { return ldexpf(v,-precision); } + operator double() const { return ldexp(v,-precision); } +private: + T v; +}; + +template FixedPoint operator *(char a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(unsigned char a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(short a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(unsigned short a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(int a, FixedPoint b) { return b*=a; } +template FixedPoint operator *(unsigned int a, FixedPoint b) { return b*=a; } + +template float operator *(float a, FixedPoint b) { return b*a; } +template double operator *(double a, FixedPoint b) { return b*a; } + +} + +} + +#endif +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : -- cgit v1.2.3