From 8f79714bb6f47c78010192aac117f79a275a88ad Mon Sep 17 00:00:00 2001 From: Alvin Penner Date: Tue, 3 Feb 2015 14:10:16 -0500 Subject: for viewbox scaling, reduce numerical error if viewbox and page are same size (bzr r13896) --- src/viewbox.cpp | 40 ++++++++++++++++++++++++---------------- 1 file changed, 24 insertions(+), 16 deletions(-) (limited to 'src/viewbox.cpp') diff --git a/src/viewbox.cpp b/src/viewbox.cpp index d04d25eb0..91f05668e 100644 --- a/src/viewbox.cpp +++ b/src/viewbox.cpp @@ -14,6 +14,9 @@ #include <2geom/transforms.h> +#include "inkscape.h" +#include "document.h" +#include "util/units.h" #include "viewbox.h" #include "attributes.h" #include "enums.h" @@ -166,22 +169,27 @@ void SPViewBox::apply_viewbox(const Geom::Rect& in) { /* Determine actual viewbox in viewport coordinates */ double x = 0.0; double y = 0.0; - double scalex = in.width() / this->viewBox.width(); - double scaley = in.height() / this->viewBox.height(); - double scale = 1.0; // uniform scale factor + double scale_x = in.width() / this->viewBox.width(); + double scale_y = in.height() / this->viewBox.height(); + double scale_uniform = 1.0; // used only if scaling is uniform + double scale_none = 1.0; // used only if viewbox and page size are same size - if (Geom::are_near(scalex / scaley, 1.0, Geom::EPSILON)) { + if (Geom::are_near(scale_x / scale_y, 1.0, Geom::EPSILON)) { // scaling is already uniform, reduce numerical error - scale = (scalex + scaley)/2.0; - scalex = scale; - scaley = scale; + scale_uniform = (scale_x + scale_y)/2.0; + if (SP_ACTIVE_DOCUMENT) + scale_none = Inkscape::Util::Quantity::convert(1, SP_ACTIVE_DOCUMENT->getDisplayUnit(), "px"); + if (Geom::are_near(scale_uniform / scale_none, 1.0, Geom::EPSILON)) + scale_uniform = scale_none; // objects are same size, reduce numerical error + scale_x = scale_uniform; + scale_y = scale_uniform; } else if (this->aspect_align != SP_ASPECT_NONE) { // scaling is not uniform, but force it to be - scale = (this->aspect_clip == SP_ASPECT_MEET) ? MIN (scalex, scaley) : MAX (scalex, scaley); - scalex = scale; - scaley = scale; - double width = this->viewBox.width() * scale; - double height = this->viewBox.height() * scale; + scale_uniform = (this->aspect_clip == SP_ASPECT_MEET) ? MIN (scale_x, scale_y) : MAX (scale_x, scale_y); + scale_x = scale_uniform; + scale_y = scale_uniform; + double width = this->viewBox.width() * scale_uniform; + double height = this->viewBox.height() * scale_uniform; /* Now place viewbox to requested position */ switch (this->aspect_align) { @@ -222,12 +230,12 @@ void SPViewBox::apply_viewbox(const Geom::Rect& in) { /* Viewbox transform from scale and position */ Geom::Affine q; - q[0] = scalex; + q[0] = scale_x; q[1] = 0.0; q[2] = 0.0; - q[3] = scaley; - q[4] = x - scalex * this->viewBox.left(); - q[5] = y - scaley * this->viewBox.top(); + q[3] = scale_y; + q[4] = x - scale_x * this->viewBox.left(); + q[5] = y - scale_y * this->viewBox.top(); // std::cout << " q\n" << q << std::endl; -- cgit v1.2.3