From c3dae380ee6d6964491ce3747ac26d34eaccfd74 Mon Sep 17 00:00:00 2001 From: Tavmjong Bah Date: Thu, 13 Oct 2016 10:44:21 +0200 Subject: Better handling of mesh gradients in Paint Selector dialog. (bzr r15165) --- src/widgets/fill-style.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/widgets/fill-style.cpp') diff --git a/src/widgets/fill-style.cpp b/src/widgets/fill-style.cpp index c35519b68..636d892f8 100644 --- a/src/widgets/fill-style.cpp +++ b/src/widgets/fill-style.cpp @@ -37,6 +37,7 @@ #include "gradient-chemistry.h" #include "inkscape.h" #include "sp-linear-gradient.h" +#include "sp-mesh-gradient.h" #include "sp-pattern.h" #include "sp-radial-gradient.h" #include "style.h" @@ -295,6 +296,14 @@ void FillNStroke::performUpdate() SPRadialGradient *rg = SP_RADIALGRADIENT(server); psel->setGradientProperties( rg->getUnits(), rg->getSpread() ); +#ifdef WITH_MESH + } else if (SP_IS_MESHGRADIENT(server)) { + SPGradient *array = SP_MESHGRADIENT(server)->getArray(); + psel->setGradientMesh( array ); + + SPMeshGradient *mg = SP_MESHGRADIENT(server); + psel->setMeshProperties( mg->getUnits() ); +#endif } else if (SP_IS_PATTERN(server)) { SPPattern *pat = SP_PATTERN(server)->rootPattern(); psel->updatePatternList( pat ); -- cgit v1.2.3