From 2e2860676eb00a988435464e0a645e3ff450e77f Mon Sep 17 00:00:00 2001 From: Jabier Arraiza Cenoz Date: Fri, 20 May 2016 00:11:42 +0200 Subject: Fix a bug in node editor in BSpline mode, wrong power when moving nodes (bzr r14903) --- src/ui/tool/path-manipulator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp index 3b25439f3..de071dad3 100644 --- a/src/ui/tool/path-manipulator.cpp +++ b/src/ui/tool/path-manipulator.cpp @@ -1292,7 +1292,7 @@ double PathManipulator::_bsplineHandlePosition(Handle *h, bool check_other) line_inside_nodes->moveto(n->position()); line_inside_nodes->lineto(next_node->position()); if(!are_near(h->position(), n->position())){ - pos = Geom::nearest_time(Geom::Point(h->position()[X] - HANDLE_CUBIC_GAP, h->position()[Y] + HANDLE_CUBIC_GAP), *line_inside_nodes->first_segment()); + pos = Geom::nearest_time(Geom::Point(h->position()[X] - HANDLE_CUBIC_GAP, h->position()[Y] - HANDLE_CUBIC_GAP), *line_inside_nodes->first_segment()); } } if (pos == NO_POWER && check_other){ -- cgit v1.2.3