#!/usr/bin/env python ''' Copyright (C) 2005 Aaron Spike, aaron@ekips.org This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA drawwave() was translated into python from the postscript version described at http://www.ghostscript.com/person/toby/ and located at http://www.telegraphics.com.au/sw/sine.ps . http://www.tinaja.com/glib/bezsine.pdf shows another method for approximating sine with beziers. The orginal postscript version displayed the following copyright notice and was released under the terms of the GPL: Copyright (C) 2001-3 Toby Thain, toby@telegraphics.com.au ''' import inkex, simplepath, simplestyle from math import * from random import * def drawwave(samples, periods, width, height, left, top, fx = "sin(x)", fpx = "cos(x)", fponum = True): # step is the distance between nodes on x step = 2*pi / samples third = step / 3.0 # coords and scales based on the source rect xoff = left yoff = top + (height / 2) scalex = width / (2*pi * periods) scaley = height / 2 procx = lambda x: x * scalex + xoff procy = lambda y: y * scaley + yoff # functions specified by the user if fx != "": f = eval('lambda x: ' + fx) if fpx != "": fp = eval('lambda x: ' + fpx) # initialize function and derivative for 0; # they are carried over from one iteration to the next, to avoid extra function calculations y0 = f(0) if fponum == True: # numerical derivative, using 0.001*step as the small differential d0 = (f(0 + 0.001*step) - y0)/(0.001*step) else: # derivative given by the user d0 = fp(0) a = [] # path array a.append(['M',[procx(0.0), procy(y0)]]) # initial moveto for i in range(int(samples * periods)): x = i * step y1 = f(x + step) if fponum == True: # numerical derivative d1 = (y1 - f(x + step - 0.001*step))/(0.001*step) else: # derivative given by the user d1 = fp(x + step) # create curve a.append(['C',[procx(x + third), procy(y0 + (d0 * third)), procx(x + (step - third)), procy(y1 - (d1 * third)), procx(x + step), procy(y1)]]) y0 = y1 # next segment's y0 is this segment's y1 d0 = d1 # we assume the function is smooth everywhere, so carry over the derivative too return a class Wavy(inkex.Effect): def __init__(self): inkex.Effect.__init__(self) self.OptionParser.add_option("-p", "--periods", action="store", type="float", dest="periods", default=4.0, help="Periods (2*Pi each)") self.OptionParser.add_option("-s", "--samples", action="store", type="int", dest="samples", default=8, help="Samples per period") self.OptionParser.add_option("--fofx", action="store", type="string", dest="fofx", default="sin(x)", help="f(x) for plotting") self.OptionParser.add_option("--fponum", action="store", type="inkbool", dest="fponum", default=True, help="Calculate the first derivative numerically") self.OptionParser.add_option("--fpofx", action="store", type="string", dest="fpofx", default="cos(x)", help="f'(x) for plotting") def effect(self): for id, node in self.selected.iteritems(): if node.tagName == 'rect': new = self.document.createElement('svg:path') x = float(node.attributes.getNamedItem('x').value) y = float(node.attributes.getNamedItem('y').value) w = float(node.attributes.getNamedItem('width').value) h = float(node.attributes.getNamedItem('height').value) s = node.attributes.getNamedItem('style').value new.setAttribute('style', s) try: t = node.attributes.getNamedItem('transform').value new.setAttribute('transform', t) except AttributeError: pass new.setAttribute('d', simplepath.formatPath( drawwave(self.options.samples, self.options.periods, w,h,x,y, self.options.fofx, self.options.fpofx, self.options.fponum))) node.parentNode.appendChild(new) node.parentNode.removeChild(node) e = Wavy() e.affect()