/** * \file * \brief Axis-aligned rectangle *//* * Copyright 2007 Michael Sloan * * This library is free software; you can redistribute it and/or * modify it either under the terms of the GNU Lesser General Public * License version 2.1 as published by the Free Software Foundation * (the "LGPL") or, at your option, under the terms of the Mozilla * Public License Version 1.1 (the "MPL"). If you do not alter this * notice, a recipient may use your version of this file under either * the MPL or the LGPL. * * You should have received a copy of the LGPL along with this library * in the file COPYING-LGPL-2.1; if not, output to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * You should have received a copy of the MPL along with this library * in the file COPYING-MPL-1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY * OF ANY KIND, either express or implied. See the LGPL or the MPL for * the specific language governing rights and limitations. * * Authors of original rect class: * Lauris Kaplinski * Nathan Hurst * bulia byak * MenTaLguY */ #include <2geom/d2.h> #ifndef LIB2GEOM_RECT_H #define LIB2GEOM_RECT_H #include <2geom/affine.h> #include namespace Geom { /** * @brief Axis-aligned, non-empty rectangle - convenience typedef * @ingroup Primitives */ typedef D2 Rect; class OptRect; inline Rect unify(Rect const &, Rect const &); /** * @brief Axis aligned, non-empty rectangle. * @ingroup Primitives */ template<> class D2 { private: Interval f[2]; public: /// @name Create rectangles. /// @{ /** @brief Create a rectangle that contains only the point at (0,0). */ D2() { f[X] = f[Y] = Interval(); } /** @brief Create a rectangle from X and Y intervals. */ D2(Interval const &a, Interval const &b) { f[X] = a; f[Y] = b; } /** @brief Create a rectangle from two points. */ D2(Point const & a, Point const & b) { f[X] = Interval(a[X], b[X]); f[Y] = Interval(a[Y], b[Y]); } /** @brief Create a rectangle from a range of points. * The resulting rectangle will contain all ponts from the range. * The return type of iterators must be convertible to Point. * The range must not be empty. For possibly empty ranges, see OptRect. * @param start Beginning of the range * @param end End of the range * @return Rectangle that contains all points from [start, end). */ template static Rect from_range(InputIterator start, InputIterator end) { assert(start != end); Point p1 = *start++; Rect result(p1, p1); for (; start != end; ++start) { result.expandTo(*start); } return result; } /** @brief Create a rectangle from a C-style array of points it should contain. */ static Rect from_array(Point const *c, unsigned n) { Rect result = Rect::from_range(c, c+n); return result; } /// @} /// @name Inspect dimensions. /// @{ Interval& operator[](unsigned i) { return f[i]; } Interval const & operator[](unsigned i) const { return f[i]; } Point min() const { return Point(f[X].min(), f[Y].min()); } Point max() const { return Point(f[X].max(), f[Y].max()); } /** @brief Return the n-th corner of the rectangle. * If the Y axis grows upwards, this returns corners in clockwise order * starting from the lower left. If Y grows downwards, it returns the corners * in counter-clockwise order starting from the upper left. */ Point corner(unsigned i) const { switch(i % 4) { case 0: return Point(f[X].min(), f[Y].min()); case 1: return Point(f[X].max(), f[Y].min()); case 2: return Point(f[X].max(), f[Y].max()); default: return Point(f[X].min(), f[Y].max()); } } //We should probably remove these - they're coord sys gnostic /** @brief Return top coordinate of the rectangle (+Y is downwards). */ Coord top() const { return f[Y].min(); } /** @brief Return bottom coordinate of the rectangle (+Y is downwards). */ Coord bottom() const { return f[Y].max(); } /** @brief Return leftmost coordinate of the rectangle (+X is to the right). */ Coord left() const { return f[X].min(); } /** @brief Return rightmost coordinate of the rectangle (+X is to the right). */ Coord right() const { return f[X].max(); } Coord width() const { return f[X].extent(); } Coord height() const { return f[Y].extent(); } /** @brief Get rectangle's width and height as a point. * @return Point with X coordinate corresponding to the width and the Y coordinate * corresponding to the height of the rectangle. */ Point dimensions() const { return Point(f[X].extent(), f[Y].extent()); } Point midpoint() const { return Point(f[X].middle(), f[Y].middle()); } /** * \brief Compute the area of this rectangle. * * Note that a zero area rectangle is not empty - just as the interval [0,0] contains one point, the rectangle [0,0] x [0,0] contains 1 point and no area. * \retval For a valid return value, the rect must be tested for emptyness first. */ /** @brief Compute rectangle's area. */ Coord area() const { return f[X].extent() * f[Y].extent(); } /** @brief Check whether the rectangle has zero area up to specified tolerance. * @param eps Maximum value of the area to consider empty * @return True if rectangle has an area smaller than tolerance, false otherwise */ bool hasZeroArea(double eps = EPSILON) const { return (area() <= eps); } /** @brief Get the larger extent (width or height) of the rectangle. */ Coord maxExtent() const { return std::max(f[X].extent(), f[Y].extent()); } /** @brief Get the smaller extent (width or height) of the rectangle. */ Coord minExtent() const { return std::min(f[X].extent(), f[Y].extent()); } /// @} /// @name Test other rectangles and points for inclusion. /// @{ /** @brief Check whether the rectangles have any common points. */ bool intersects(Rect const &r) const { return f[X].intersects(r[X]) && f[Y].intersects(r[Y]); } /** @brief Check whether the interiors of the rectangles have any common points. */ bool interiorIntersects(Rect const &r) const { return f[X].interiorIntersects(r[X]) && f[Y].interiorIntersects(r[Y]); } /** @brief Check whether the rectangle includes all points in the given rectangle. */ bool contains(Rect const &r) const { return f[X].contains(r[X]) && f[Y].contains(r[Y]); } /** @brief Check whether the interior includes all points in the given rectangle. * Interior of the rectangle is the entire rectangle without its borders. */ bool interiorContains(Rect const &r) const { return f[X].interiorContains(r[X]) && f[Y].interiorContains(r[Y]); } /** @brief Check whether the rectangles have any common points. * A non-empty rectangle will not intersect empty rectangles. */ inline bool intersects(OptRect const &r) const; /** @brief Check whether the rectangle includes all points in the given rectangle. * A non-empty rectangle will contain any empty rectangle. */ inline bool contains(OptRect const &r) const; /** @brief Check whether the interior includes all points in the given rectangle. * The interior of a non-empty rectangle will contain any empty rectangle. */ inline bool interiorContains(OptRect const &r) const; /** @brief Check whether the given point is within the rectangle. */ bool contains(Point const &p) const { return f[X].contains(p[X]) && f[Y].contains(p[Y]); } /** @brief Check whether the given point is in the rectangle's interior. * This means the point must lie within the rectangle but not on its border. */ bool interiorContains(Point const &p) const { return f[X].interiorContains(p[X]) && f[Y].interiorContains(p[Y]); } /// @} /// @name Modify the rectangle. /// @{ /** @brief Enlarge the rectangle to contain the given point. */ void expandTo(Point p) { f[X].expandTo(p[X]); f[Y].expandTo(p[Y]); } /** @brief Enlarge the rectangle to contain the given rectangle. */ void unionWith(Rect const &b) { f[X].unionWith(b[X]); f[Y].unionWith(b[Y]); } /** @brief Enlarge the rectangle to contain the given rectangle. * Unioning with an empty rectangle results in no changes. */ void unionWith(OptRect const &b); //TODO: figure out how these work with negative values and OptRect /** @brief Expand the rectangle in both directions by the specified amount. * Note that this is different from scaling. Negative values wil shrink the * rectangle. If -amount is larger than * half of the width, the X interval will contain only the X coordinate * of the midpoint; same for height. */ void expandBy(Coord amount) { f[X].expandBy(amount); f[Y].expandBy(amount); } /** @brief Expand the rectangle by the coordinates of the given point. * This will expand the width by the X coordinate of the point in both directions * and the height by Y coordinate of the point. Negative coordinate values will * shrink the rectangle. If -p[X] is larger than half of the width, * the X interval will contain only the X coordinate of the midpoint; same for height. */ void expandBy(Point const p) { f[X].expandBy(p[X]); f[Y].expandBy(p[Y]); } /// @} }; inline Rect unify(Rect const & a, Rect const & b) { return Rect(unify(a[X], b[X]), unify(a[Y], b[Y])); } inline Rect union_list(std::vector const &r) { if(r.empty()) return Rect(Interval(0,0), Interval(0,0)); Rect ret = r[0]; for(unsigned i = 1; i < r.size(); i++) ret.unionWith(r[i]); return ret; } inline Coord distanceSq( Point const& p, Rect const& rect ) { double dx = 0, dy = 0; if ( p[X] < rect.left() ) { dx = p[X] - rect.left(); } else if ( p[X] > rect.right() ) { dx = rect.right() - p[X]; } if ( p[Y] < rect.top() ) { dy = rect.top() - p[Y]; } else if ( p[Y] > rect.bottom() ) { dy = p[Y] - rect.bottom(); } return dx*dx + dy*dy; } /** * Returns the smallest distance between p and rect. */ inline Coord distance( Point const& p, Rect const& rect ) { return std::sqrt(distanceSq(p, rect)); } /** * @brief Axis-aligned rectangle that can be empty. * @ingroup Primitives */ class OptRect : public boost::optional { public: OptRect() : boost::optional() {}; OptRect(Rect const &a) : boost::optional(a) {}; /** * Creates an empty OptRect when one of the argument intervals is empty. */ OptRect(OptInterval const &x_int, OptInterval const &y_int) { if (x_int && y_int) { *this = Rect(*x_int, *y_int); } // else, stay empty. } /** @brief Check for emptiness. */ inline bool isEmpty() const { return (*this == false); }; bool intersects(Rect const &r) const { return r.intersects(*this); } bool contains(Rect const &r) const { return *this && (*this)->contains(r); } bool interiorContains(Rect const &r) const { return *this && (*this)->interiorContains(r); } bool intersects(OptRect const &r) const { return *this && (*this)->intersects(r); } bool contains(OptRect const &r) const { return *this && (*this)->contains(r); } bool interiorContains(OptRect const &r) const { return *this && (*this)->interiorContains(r); } bool contains(Point const &p) const { return *this && (*this)->contains(p); } bool interiorContains(Point const &p) const { return *this && (*this)->contains(p); } inline void unionWith(OptRect const &b) { if (*this) { // check that we are not empty (*this)->unionWith(b); } else { *this = b; } } }; /** * Returns the smallest rectangle that encloses both rectangles. * An empty argument is assumed to be an empty rectangle */ inline OptRect unify(OptRect const & a, OptRect const & b) { if (!a) { return b; } else if (!b) { return a; } else { return unify(*a, *b); } } inline OptRect intersect(Rect const & a, Rect const & b) { return OptRect(intersect(a[X], b[X]), intersect(a[Y], b[Y])); } inline void Rect::unionWith(OptRect const &b) { if (b) { unionWith(*b); } } inline bool Rect::intersects(OptRect const &r) const { return r && intersects(*r); } inline bool Rect::contains(OptRect const &r) const { return !r || contains(*r); } inline bool Rect::interiorContains(OptRect const &r) const { return !r || interiorContains(*r); } } // end namespace Geom #endif //_2GEOM_RECT /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :