#ifndef __SP_3DBOX_FACE_H__ #define __SP_3DBOX_FACE_H__ /* * Face of a 3D box ('perspectivic rectangle') * * Authors: * Maximilian Albert * * Copyright (C) 2007 Authors * * Released under GNU GPL, read the file 'COPYING' for more information */ #include "perspective-line.h" #include "display/curve.h" #include "sp-path.h" #include "sp-object.h" #include "inkscape.h" #include "desktop-style.h" #include "desktop.h" #include "xml/document.h" class SP3DBox; class Box3DFace { public: Box3DFace(SP3DBox *box, NR::Point &A, NR::Point &B, NR::Point &C, NR::Point &D, Box3D::Axis plane, Box3D::FrontOrRear rel_pos); Box3DFace(Box3DFace const &box3dface); ~Box3DFace(); NR::Point operator[](unsigned int i); void draw(SP3DBox *box3d, SPCurve *c); /*** void set_shape(NR::Point const ul, NR::Point const lr, Box3D::Axis const dir1, Box3D::Axis const dir2, unsigned int shift_count = 0, NR::Maybe pt_align = NR::Nothing(), bool align_along_PL = false); ***/ void set_corners (NR::Point &A, NR::Point &B, NR::Point &C, NR::Point &D); //void set_face (NR::Point const A, NR::Point const C, Box3D::Axis const dir1, Box3D::Axis const dir2); void hook_path_to_3dbox(SPPath * existing_path = NULL); void set_style(Inkscape::XML::Node *repr_face = NULL, bool extruded = true); void set_path_repr(); void set_curve(); inline void lower_to_bottom() { SP_ITEM (path)->lowerToBottom(); } inline void raise_to_top() { SP_ITEM (path)->raiseToTop(); } gchar * axes_string(); gchar * svg_repr_string(); static gint descr_to_id (gchar const *descr); private: NR::Point *corners[4]; Box3D::Axis dir1; Box3D::Axis dir2; Box3D::FrontOrRear front_or_rear; SPPath *path; SP3DBox *parent_box3d; }; #endif