#ifndef __SP_3DBOX_H__ #define __SP_3DBOX_H__ /* * SVG implementation * * Authors: * Lauris Kaplinski * Maximilian Albert * * Copyright (C) 2007 Authors * Copyright (C) 1999-2002 Lauris Kaplinski * Copyright (C) 2000-2001 Ximian, Inc. * * Released under GNU GPL, read the file 'COPYING' for more information */ #include "inkscape.h" #include "perspective-line.h" //#include "display/curve.h" #include "sp-item-group.h" #include "sp-path.h" #include "xml/document.h" #include "xml/repr.h" #include "line-geometry.h" #include "box3d-face.h" #define SP_TYPE_3DBOX (sp_3dbox_get_type ()) #define SP_3DBOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SP_TYPE_3DBOX, SP3DBox)) #define SP_3DBOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SP_TYPE_3DBOX, SP3DBoxClass)) #define SP_IS_3DBOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SP_TYPE_3DBOX)) #define SP_IS_3DBOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SP_TYPE_3DBOX)) struct SP3DBox : public SPGroup { Box3DFace face1; Box3DFace face2; Box3DFace face3; Box3DFace face4; Box3DFace face5; Box3DFace face6; }; struct SP3DBoxClass { SPGroupClass parent_class; }; GType sp_3dbox_get_type (void); void sp_3dbox_position_set (SP3DBoxContext &bc); void sp_3dbox_compute_specific_corners (SP3DBoxContext *box3d_context, NR::Point &corner1, NR::Point &corner2, NR::Point &corner3, NR::Point &corner4); #endif