#ifndef __SP_3DBOX_H__ #define __SP_3DBOX_H__ /* * SVG implementation * * Authors: * Lauris Kaplinski * Maximilian Albert * * Copyright (C) 2007 Authors * Copyright (C) 1999-2002 Lauris Kaplinski * Copyright (C) 2000-2001 Ximian, Inc. * * Released under GNU GPL, read the file 'COPYING' for more information */ #include "inkscape.h" #include "perspective-line.h" #include "sp-item-group.h" #include "sp-path.h" #include "xml/document.h" #include "xml/repr.h" #include "line-geometry.h" #include "box3d-face.h" #define SP_TYPE_3DBOX (sp_3dbox_get_type ()) #define SP_3DBOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SP_TYPE_3DBOX, SP3DBox)) #define SP_3DBOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SP_TYPE_3DBOX, SP3DBoxClass)) #define SP_IS_3DBOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SP_TYPE_3DBOX)) #define SP_IS_3DBOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SP_TYPE_3DBOX)) struct SP3DBox : public SPGroup { NR::Point corners[8]; Box3DFace *faces[6]; }; struct SP3DBoxClass { SPGroupClass parent_class; }; GType sp_3dbox_get_type (void); void sp_3dbox_position_set (SP3DBoxContext &bc); void sp_3dbox_recompute_corners (SP3DBox *box, NR::Point const pt1, NR::Point const pt2, NR::Point const pt3); void sp_3dbox_update_curves (SP3DBox *box); void sp_3dbox_move_corner_in_XY_plane (SP3DBox *box, guint id, NR::Point pt, Box3D::Axis axes = Box3D::XY); void sp_3dbox_move_corner_in_Z_direction (SP3DBox *box, guint id, NR::Point pt, bool constrained = true); NR::Maybe sp_3dbox_get_center (SP3DBox *box); NR::Maybe sp_3dbox_get_midpoint_between_corners (SP3DBox *box, guint id_corner1, guint id_corner2); inline NR::Point sp_3dbox_get_corner (SP3DBox *box, guint id) { return box->corners[id]; } inline bool sp_3dbox_corners_are_adjacent (guint id_corner1, guint id_corner2) { return Box3D::is_single_axis_direction ((Box3D::Axis) (id_corner1 ^ id_corner2)); } #endif