#define __SP_COLOR_C__ /** \file * Colors and colorspaces. * * Author: * Lauris Kaplinski * bulia byak * * Copyright (C) 2001-2002 Lauris Kaplinski * Copyright (C) 2001 Ximian, Inc. * * Released under GNU GPL, read the file 'COPYING' for more information */ #include #include "color.h" /// A color space is just a name. struct SPColorSpace { gchar const *name; }; static SPColorSpace const RGB = {"RGB"}; static SPColorSpace const CMYK = {"CMYK"}; /** * Returns one of three values depending on if color is valid and if it * has a valid color space. Likely redundant as soon as this is C++. */ SPColorSpaceClass sp_color_get_colorspace_class(SPColor const *color) { g_return_val_if_fail (color != NULL, SP_COLORSPACE_CLASS_INVALID); if (color->colorspace == &RGB) return SP_COLORSPACE_CLASS_PROCESS; if (color->colorspace == &CMYK) return SP_COLORSPACE_CLASS_PROCESS; return SP_COLORSPACE_CLASS_UNKNOWN; } /** * Returns the SPColorSpaceType corresponding to color's color space. * \todo color->colorspace should simply be a named enum. */ SPColorSpaceType sp_color_get_colorspace_type(SPColor const *color) { g_return_val_if_fail (color != NULL, SP_COLORSPACE_TYPE_INVALID); if (color->colorspace == &RGB) return SP_COLORSPACE_TYPE_RGB; if (color->colorspace == &CMYK) return SP_COLORSPACE_TYPE_CMYK; return SP_COLORSPACE_TYPE_UNKNOWN; } /** * Shallow copy of color struct with NULL check. */ void sp_color_copy(SPColor *dst, SPColor const *src) { g_return_if_fail (dst != NULL); g_return_if_fail (src != NULL); *dst = *src; } /** * Returns TRUE if c0 or c1 is NULL, or if colors/opacities differ. */ gboolean sp_color_is_equal (SPColor const *c0, SPColor const *c1) { g_return_val_if_fail (c0 != NULL, TRUE); g_return_val_if_fail (c1 != NULL, TRUE); if (c0->colorspace != c1->colorspace) return FALSE; if (c0->v.c[0] != c1->v.c[0]) return FALSE; if (c0->v.c[1] != c1->v.c[1]) return FALSE; if (c0->v.c[2] != c1->v.c[2]) return FALSE; if ((c0->colorspace == &CMYK) && (c0->v.c[3] != c1->v.c[3])) return FALSE; return TRUE; } /** * Returns TRUE if no RGB value differs epsilon or more in both colors, * with CMYK aditionally comparing opacity, or if c0 or c1 is NULL. * \note Do we want the latter? */ gboolean sp_color_is_close (SPColor const *c0, SPColor const *c1, float epsilon) { g_return_val_if_fail (c0 != NULL, TRUE); g_return_val_if_fail (c1 != NULL, TRUE); if (c0->colorspace != c1->colorspace) return FALSE; if (fabs ((c0->v.c[0]) - (c1->v.c[0])) >= epsilon) return FALSE; if (fabs ((c0->v.c[1]) - (c1->v.c[1])) >= epsilon) return FALSE; if (fabs ((c0->v.c[2]) - (c1->v.c[2])) >= epsilon) return FALSE; if ((c0->colorspace == &CMYK) && (fabs ((c0->v.c[3]) - (c1->v.c[3])) >= epsilon)) return FALSE; return TRUE; } /** * Sets RGB values and colorspace in color. * \pre color != NULL && 0 <={r,g,b}<=1 */ void sp_color_set_rgb_float(SPColor *color, float r, float g, float b) { g_return_if_fail(color != NULL); g_return_if_fail(r >= 0.0); g_return_if_fail(r <= 1.0); g_return_if_fail(g >= 0.0); g_return_if_fail(g <= 1.0); g_return_if_fail(b >= 0.0); g_return_if_fail(b <= 1.0); color->colorspace = &RGB; color->v.c[0] = r; color->v.c[1] = g; color->v.c[2] = b; color->v.c[3] = 0; } /** * Converts 32bit value to RGB floats and sets color. * \pre color != NULL */ void sp_color_set_rgb_rgba32(SPColor *color, guint32 value) { g_return_if_fail (color != NULL); color->colorspace = &RGB; color->v.c[0] = (value >> 24) / 255.0F; color->v.c[1] = ((value >> 16) & 0xff) / 255.0F; color->v.c[2] = ((value >> 8) & 0xff) / 255.0F; color->v.c[3] = 0; } /** * Sets CMYK values and colorspace in color. * \pre color != NULL && 0 <={c,m,y,k}<=1 */ void sp_color_set_cmyk_float(SPColor *color, float c, float m, float y, float k) { g_return_if_fail(color != NULL); g_return_if_fail(c >= 0.0); g_return_if_fail(c <= 1.0); g_return_if_fail(m >= 0.0); g_return_if_fail(m <= 1.0); g_return_if_fail(y >= 0.0); g_return_if_fail(y <= 1.0); g_return_if_fail(k >= 0.0); g_return_if_fail(k <= 1.0); color->colorspace = &CMYK; color->v.c[0] = c; color->v.c[1] = m; color->v.c[2] = y; color->v.c[3] = k; } /** * Convert SPColor with integer alpha value to 32bit RGBA value. * \pre color != NULL && alpha < 256 */ guint32 sp_color_get_rgba32_ualpha(SPColor const *color, guint32 alpha) { guint32 rgba; g_return_val_if_fail (color != NULL, 0x0); g_return_val_if_fail (alpha <= 0xff, 0x0); if (color->colorspace == &RGB) { rgba = SP_RGBA32_U_COMPOSE(SP_COLOR_F_TO_U(color->v.c[0]), SP_COLOR_F_TO_U(color->v.c[1]), SP_COLOR_F_TO_U(color->v.c[2]), alpha); } else { float rgb[3]; rgb[0] = rgb[1] = rgb[2] = 0.0; sp_color_get_rgb_floatv (color, rgb); rgba = SP_RGBA32_U_COMPOSE(SP_COLOR_F_TO_U(rgb[0]), SP_COLOR_F_TO_U(rgb[1]), SP_COLOR_F_TO_U(rgb[2]), alpha); } return rgba; } /** * Convert SPColor with float alpha value to 32bit RGBA value. * \pre color != NULL && 0 <= alpha <= 1 */ guint32 sp_color_get_rgba32_falpha(SPColor const *color, float alpha) { g_return_val_if_fail(color != NULL, 0x0); g_return_val_if_fail(alpha >= 0.0, 0x0); g_return_val_if_fail(alpha <= 1.0, 0x0); return sp_color_get_rgba32_ualpha(color, SP_COLOR_F_TO_U(alpha)); } /** * Fill rgb float array with values from SPColor. * \pre color != NULL && rgb != NULL && rgb[0-2] is meaningful */ void sp_color_get_rgb_floatv(SPColor const *color, float *rgb) { g_return_if_fail (color != NULL); g_return_if_fail (rgb != NULL); if (color->colorspace == &RGB) { rgb[0] = color->v.c[0]; rgb[1] = color->v.c[1]; rgb[2] = color->v.c[2]; } else if (color->colorspace == &CMYK) { sp_color_cmyk_to_rgb_floatv(rgb, color->v.c[0], color->v.c[1], color->v.c[2], color->v.c[3]); } } /** * Fill cmyk float array with values from SPColor. * \pre color != NULL && cmyk != NULL && cmyk[0-3] is meaningful */ void sp_color_get_cmyk_floatv(SPColor const *color, float *cmyk) { g_return_if_fail (color != NULL); g_return_if_fail (cmyk != NULL); if (color->colorspace == &CMYK) { cmyk[0] = color->v.c[0]; cmyk[1] = color->v.c[1]; cmyk[2] = color->v.c[2]; cmyk[3] = color->v.c[3]; } else if (color->colorspace == &RGB) { sp_color_rgb_to_cmyk_floatv(cmyk, color->v.c[0], color->v.c[1], color->v.c[2]); } } /* Plain mode helpers */ /** * Fill hsv float array from r,g,b float values. */ void sp_color_rgb_to_hsv_floatv (float *hsv, float r, float g, float b) { float max, min, delta; max = MAX (MAX (r, g), b); min = MIN (MIN (r, g), b); delta = max - min; hsv[2] = max; if (max > 0) { hsv[1] = delta / max; } else { hsv[1] = 0.0; } if (hsv[1] != 0.0) { if (r == max) { hsv[0] = (g - b) / delta; } else if (g == max) { hsv[0] = 2.0 + (b - r) / delta; } else { hsv[0] = 4.0 + (r - g) / delta; } hsv[0] = hsv[0] / 6.0; if (hsv[0] < 0) hsv[0] += 1.0; } else hsv[0] = 0.0; } /** * Fill rgb float array from h,s,v float values. */ void sp_color_hsv_to_rgb_floatv (float *rgb, float h, float s, float v) { gdouble f, w, q, t, d; d = h * 5.99999999; f = d - floor (d); w = v * (1.0 - s); q = v * (1.0 - (s * f)); t = v * (1.0 - (s * (1.0 - f))); if (d < 1.0) { *rgb++ = v; *rgb++ = t; *rgb++ = w; } else if (d < 2.0) { *rgb++ = q; *rgb++ = v; *rgb++ = w; } else if (d < 3.0) { *rgb++ = w; *rgb++ = v; *rgb++ = t; } else if (d < 4.0) { *rgb++ = w; *rgb++ = q; *rgb++ = v; } else if (d < 5.0) { *rgb++ = t; *rgb++ = w; *rgb++ = v; } else { *rgb++ = v; *rgb++ = w; *rgb++ = q; } } /** * Fill hsl float array from r,g,b float values. */ void sp_color_rgb_to_hsl_floatv (float *hsl, float r, float g, float b) { float max = MAX (MAX (r, g), b); float min = MIN (MIN (r, g), b); float delta = max - min; hsl[2] = (max + min)/2.0; if (delta == 0) { hsl[0] = 0; hsl[1] = 0; } else { if (hsl[2] <= 0.5) hsl[1] = delta / (max + min); else hsl[1] = delta / (2 - max - min); if (r == max) hsl[0] = (g - b) / delta; else if (g == max) hsl[0] = 2.0 + (b - r) / delta; else if (b == max) hsl[0] = 4.0 + (r - g) / delta; hsl[0] = hsl[0] / 6.0; if (hsl[0] < 0) hsl[0] += 1; if (hsl[0] > 1) hsl[0] -= 1; } } float hue_2_rgb (float v1, float v2, float h) { if (h < 0) h += 6.0; if (h > 6) h -= 6.0; if (h < 1) return v1 + (v2 - v1) * h; if (h < 3) return v2; if (h < 4) return v1 + (v2 - v1) * (4 - h); return v1; } /** * Fill rgb float array from h,s,l float values. */ void sp_color_hsl_to_rgb_floatv (float *rgb, float h, float s, float l) { if (s == 0) { rgb[0] = l; rgb[1] = l; rgb[2] = l; } else { float v2; if (l < 0.5) { v2 = l * (1 + s); } else { v2 = l + s - l*s; } float v1 = 2*l - v2; rgb[0] = hue_2_rgb (v1, v2, h*6 + 2.0); rgb[1] = hue_2_rgb (v1, v2, h*6); rgb[2] = hue_2_rgb (v1, v2, h*6 - 2.0); } } /** * Fill cmyk float array from r,g,b float values. */ void sp_color_rgb_to_cmyk_floatv (float *cmyk, float r, float g, float b) { float c, m, y, k, kd; c = 1.0 - r; m = 1.0 - g; y = 1.0 - b; k = MIN (MIN (c, m), y); c = c - k; m = m - k; y = y - k; kd = 1.0 - k; if (kd > 1e-9) { c = c / kd; m = m / kd; y = y / kd; } cmyk[0] = c; cmyk[1] = m; cmyk[2] = y; cmyk[3] = k; } /** * Fill rgb float array from c,m,y,k float values. */ void sp_color_cmyk_to_rgb_floatv (float *rgb, float c, float m, float y, float k) { float kd; kd = 1.0 - k; c = c * kd; m = m * kd; y = y * kd; c = c + k; m = m + k; y = y + k; rgb[0] = 1.0 - c; rgb[1] = 1.0 - m; rgb[2] = 1.0 - y; } /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :