#ifndef __DOM_THREAD_H__ #define __DOM_THREAD_H__ /** * Phoebe DOM Implementation. * * This is a C++ approximation of the W3C DOM model, which follows * fairly closely the specifications in the various .idl files, copies of * which are provided for reference. Most important is this one: * * http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/idl-definitions.html * * Authors: * Bob Jamison * * Copyright (C) 2006 Bob Jamison * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /** * Thread wrapper. This provides a platform-independent thread * class for IO and testing. * */ namespace org { namespace w3c { namespace dom { namespace util { /** * This is the interface for a delegate class which can * be run by a Thread. * Thread thread(runnable); * thread.start(); */ class Runnable { public: Runnable() {} virtual ~Runnable() {} /** * The method of a delegate class which can * be run by a Thread. Thread is completed when this * method is done. */ virtual void run() = 0; }; /** * A simple wrapper of native threads in a portable class. * It can be used either to execute its own run() method, or * delegate to a Runnable class's run() method. */ class Thread { public: /** * Create a thread which will execute its own run() method. */ Thread() { runnable = (Runnable *)0 ; started = false; } /** * Create a thread which will run a Runnable class's run() method. */ Thread(const Runnable &runner) { runnable = (Runnable *)&runner; started = false; } /** * This does not kill a spawned thread. */ virtual ~Thread() {} /** * Static method to pause the current thread for a given * number of milliseconds. */ static void sleep(unsigned long millis); /** * This method will be executed if the Thread was created with * no delegated Runnable class. The thread is completed when * the method is done. */ virtual void run() {} /** * Starts the thread. */ virtual void start(); /** * Calls either this class's run() method, or that of a Runnable. * A user would normally not call this directly. */ virtual void execute() { started = true; if (runnable) runnable->run(); else run(); } private: Runnable *runnable; bool started; }; } //namespace util } //namespace dom } //namespace w3c } //namespace org #endif /* __DOM_THREAD_H__ */ //######################################################################### //# E N D O F F I L E //#########################################################################