#define __SP_PNG_WRITE_C__ /* * PNG file format utilities * * Authors: * Lauris Kaplinski * Whoever wrote this example in libpng documentation * * Copyright (C) 1999-2002 authors * * Released under GNU GPL, read the file 'COPYING' for more information */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include #include "png-write.h" #include "io/sys.h" /* This is an example of how to use libpng to read and write PNG files. * The file libpng.txt is much more verbose then this. If you have not * read it, do so first. This was designed to be a starting point of an * implementation. This is not officially part of libpng, and therefore * does not require a copyright notice. * * This file does not currently compile, because it is missing certain * parts, like allocating memory to hold an image. You will have to * supply these parts to get it to compile. For an example of a minimal * working PNG reader/writer, see pngtest.c, included in this distribution. */ /* write a png file */ typedef struct SPPNGBD { const guchar *px; int rowstride; } SPPNGBD; static int sp_png_get_block_stripe (const guchar **rows, int row, int num_rows, void *data) { SPPNGBD *bd = (SPPNGBD *) data; for (int r = 0; r < num_rows; r++) { rows[r] = bd->px + (row + r) * bd->rowstride; } return num_rows; } int sp_png_write_rgba (const gchar *filename, const guchar *px, int width, int height, int rowstride) { SPPNGBD bd; bd.px = px; bd.rowstride = rowstride; return sp_png_write_rgba_striped (filename, width, height, sp_png_get_block_stripe, &bd); } int sp_png_write_rgba_striped (const gchar *filename, int width, int height, int (* get_rows) (const guchar **rows, int row, int num_rows, void *data), void *data) { FILE *fp; png_structp png_ptr; png_infop info_ptr; png_color_8 sig_bit; png_text text_ptr[3]; png_uint_32 r; g_return_val_if_fail (filename != NULL, FALSE); /* open the file */ Inkscape::IO::dump_fopen_call(filename, "M"); fp = Inkscape::IO::fopen_utf8name(filename, "wb"); g_return_val_if_fail (fp != NULL, FALSE); /* Create and initialize the png_struct with the desired error handler * functions. If you want to use the default stderr and longjump method, * you can supply NULL for the last three parameters. We also check that * the library version is compatible with the one used at compile time, * in case we are using dynamically linked libraries. REQUIRED. */ png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (png_ptr == NULL) { fclose(fp); return FALSE; } /* Allocate/initialize the image information data. REQUIRED */ info_ptr = png_create_info_struct(png_ptr); if (info_ptr == NULL) { fclose(fp); png_destroy_write_struct(&png_ptr, NULL); return FALSE; } /* Set error handling. REQUIRED if you aren't supplying your own * error hadnling functions in the png_create_write_struct() call. */ if (setjmp(png_ptr->jmpbuf)) { /* If we get here, we had a problem reading the file */ fclose(fp); png_destroy_write_struct(&png_ptr, &info_ptr); return FALSE; } /* set up the output control if you are using standard C streams */ png_init_io(png_ptr, fp); /* Set the image information here. Width and height are up to 2^31, * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED */ png_set_IHDR(png_ptr, info_ptr, width, height, 8, /* bit_depth */ PNG_COLOR_TYPE_RGB_ALPHA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); /* otherwise, if we are dealing with a color image then */ sig_bit.red = 8; sig_bit.green = 8; sig_bit.blue = 8; /* if the image has an alpha channel then */ sig_bit.alpha = 8; png_set_sBIT(png_ptr, info_ptr, &sig_bit); /* Made by Inkscape comment */ text_ptr[0].key = "Software"; text_ptr[0].text = "www.inkscape.org"; text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; png_set_text(png_ptr, info_ptr, text_ptr, 1); /* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */ /* note that if sRGB is present the cHRM chunk must be ignored * on read and must be written in accordance with the sRGB profile */ /* Write the file header information. REQUIRED */ png_write_info(png_ptr, info_ptr); /* Once we write out the header, the compression type on the text * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again * at the end. */ /* set up the transformations you want. Note that these are * all optional. Only call them if you want them. */ /* --- CUT --- */ /* The easiest way to write the image (you may have a different memory * layout, however, so choose what fits your needs best). You need to * use the first method if you aren't handling interlacing yourself. */ r = 0; while (r < static_cast< png_uint_32 > (height) ) { png_bytep row_pointers[64]; int h, n; h = MIN (height - r, 64); n = get_rows ((const unsigned char **) row_pointers, r, h, data); if (!n) break; png_write_rows (png_ptr, row_pointers, n); r += n; } /* You can write optional chunks like tEXt, zTXt, and tIME at the end * as well. */ /* It is REQUIRED to call this to finish writing the rest of the file */ png_write_end(png_ptr, info_ptr); /* if you allocated any text comments, free them here */ /* clean up after the write, and free any memory allocated */ png_destroy_write_struct(&png_ptr, &info_ptr); /* close the file */ fclose(fp); /* that's it */ return TRUE; }