#define __NR_GRADIENT_C__ /* * Pixel buffer rendering library * * Authors: * Lauris Kaplinski * * Copyright (C) 2001-2002 Lauris Kaplinski * Copyright (C) 2001-2002 Ximian, Inc. * * Released under GNU GPL, read the file 'COPYING' for more information */ /* * Derived in part from public domain code by Lauris Kaplinski */ #include #include #include #include #include #include /* Common */ #define noNR_USE_GENERIC_RENDERER #define NRG_MASK (NR_GRADIENT_VECTOR_LENGTH - 1) #define NRG_2MASK ((long long) ((NR_GRADIENT_VECTOR_LENGTH << 1) - 1)) static guint32 mls_state=0xa37e5375; inline NR::Coord noise() { guint32 lsb = mls_state & 1; guint32 msb = ( lsb << 31 ) ^ ( ( mls_state & 2) << 30 ); mls_state = ( mls_state >> 1 ) | msb; return lsb * 1.75; } inline unsigned char const *index_to_pointer(int idx, unsigned char const *vector) { return vector + 4 * idx; } inline unsigned char const *r_to_pointer_pad(NR::Coord r, unsigned char const *vector) { r += noise(); return index_to_pointer((int)CLAMP(r, 0, (double)(NR_GRADIENT_VECTOR_LENGTH - 1)), vector); } inline unsigned char const *r_to_pointer_repeat(NR::Coord r, unsigned char const *vector) { r += noise(); return index_to_pointer((int)((long long)r & NRG_MASK), vector); } inline unsigned char const *r_to_pointer_reflect(NR::Coord r, unsigned char const *vector) { r += noise(); int idx = (int) ((long long)r & NRG_2MASK); if (idx > NRG_MASK) idx = NRG_2MASK - idx; return index_to_pointer(idx, vector); } /* Linear */ static void nr_lgradient_render_block (NRRenderer *r, NRPixBlock *pb, NRPixBlock *m); static void nr_lgradient_render_R8G8B8A8N_EMPTY (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs); static void nr_lgradient_render_R8G8B8A8N (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs); static void nr_lgradient_render_R8G8B8 (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs); static void nr_lgradient_render_generic (NRLGradientRenderer *lgr, NRPixBlock *pb); NRRenderer * nr_lgradient_renderer_setup (NRLGradientRenderer *lgr, const unsigned char *cv, unsigned int spread, const NRMatrix *gs2px, float x0, float y0, float x1, float y1) { NRMatrix n2gs, n2px, px2n; lgr->renderer.render = nr_lgradient_render_block; lgr->vector = cv; lgr->spread = spread; n2gs.c[0] = x1 - x0; n2gs.c[1] = y1 - y0; n2gs.c[2] = y1 - y0; n2gs.c[3] = x0 - x1; n2gs.c[4] = x0; n2gs.c[5] = y0; nr_matrix_multiply (&n2px, &n2gs, gs2px); nr_matrix_invert (&px2n, &n2px); lgr->x0 = n2px.c[4] - 0.5; lgr->y0 = n2px.c[5] - 0.5; lgr->dx = px2n.c[0] * NR_GRADIENT_VECTOR_LENGTH; lgr->dy = px2n.c[2] * NR_GRADIENT_VECTOR_LENGTH; return (NRRenderer *) lgr; } static void nr_lgradient_render_block (NRRenderer *r, NRPixBlock *pb, NRPixBlock *m) { NRLGradientRenderer *lgr; int width, height; lgr = (NRLGradientRenderer *) r; width = pb->area.x1 - pb->area.x0; height = pb->area.y1 - pb->area.y0; #ifdef NR_USE_GENERIC_RENDERER nr_lgradient_render_generic (lgr, pb); #else if (pb->empty) { switch (pb->mode) { case NR_PIXBLOCK_MODE_A8: nr_lgradient_render_generic (lgr, pb); break; case NR_PIXBLOCK_MODE_R8G8B8: nr_lgradient_render_generic (lgr, pb); break; case NR_PIXBLOCK_MODE_R8G8B8A8N: nr_lgradient_render_R8G8B8A8N_EMPTY (lgr, NR_PIXBLOCK_PX (pb), pb->area.x0, pb->area.y0, width, height, pb->rs); break; case NR_PIXBLOCK_MODE_R8G8B8A8P: nr_lgradient_render_generic (lgr, pb); break; default: break; } } else { switch (pb->mode) { case NR_PIXBLOCK_MODE_A8: nr_lgradient_render_generic (lgr, pb); break; case NR_PIXBLOCK_MODE_R8G8B8: nr_lgradient_render_R8G8B8 (lgr, NR_PIXBLOCK_PX (pb), pb->area.x0, pb->area.y0, width, height, pb->rs); break; case NR_PIXBLOCK_MODE_R8G8B8A8N: nr_lgradient_render_R8G8B8A8N (lgr, NR_PIXBLOCK_PX (pb), pb->area.x0, pb->area.y0, width, height, pb->rs); break; case NR_PIXBLOCK_MODE_R8G8B8A8P: nr_lgradient_render_generic (lgr, pb); break; default: break; } } #endif } static void nr_lgradient_render_R8G8B8A8N_EMPTY (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs) { int x, y; double pos; for (y = 0; y < height; y++) { const unsigned char *s; unsigned char *d; d = px + y * rs; pos = (y + y0 - lgr->y0) * lgr->dy + (0 + x0 - lgr->x0) * lgr->dx; if (lgr->spread == NR_GRADIENT_SPREAD_PAD) { for (x = 0; x < width; x++) { s = r_to_pointer_pad(pos, lgr->vector); d[0] = s[0]; d[1] = s[1]; d[2] = s[2]; d[3] = s[3]; d += 4; pos += lgr->dx; } } else if (lgr->spread == NR_GRADIENT_SPREAD_REFLECT) { for (x = 0; x < width; x++) { s = r_to_pointer_reflect(pos, lgr->vector); d[0] = s[0]; d[1] = s[1]; d[2] = s[2]; d[3] = s[3]; d += 4; pos += lgr->dx; } } else { for (x = 0; x < width; x++) { s = r_to_pointer_repeat(pos, lgr->vector); d[0] = s[0]; d[1] = s[1]; d[2] = s[2]; d[3] = s[3]; d += 4; pos += lgr->dx; } } } } static void nr_lgradient_render_R8G8B8A8N (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs) { int x, y; unsigned char *d; double pos; for (y = 0; y < height; y++) { d = px + y * rs; pos = (y + y0 - lgr->y0) * lgr->dy + (0 + x0 - lgr->x0) * lgr->dx; for (x = 0; x < width; x++) { unsigned int ca; const unsigned char *s; switch (lgr->spread) { case NR_GRADIENT_SPREAD_PAD: s = r_to_pointer_pad(pos, lgr->vector); break; case NR_GRADIENT_SPREAD_REFLECT: s = r_to_pointer_reflect(pos, lgr->vector); break; case NR_GRADIENT_SPREAD_REPEAT: s = r_to_pointer_repeat(pos, lgr->vector); break; default: s = lgr->vector; break; } if (s[3] == 255) { d[0] = s[0]; d[1] = s[1]; d[2] = s[2]; d[3] = 255; } else if (s[3] != 0) { ca = NR_COMPOSEA_112(s[3],d[3]); d[0] = NR_COMPOSENNN_111121 (s[0], s[3], d[0], d[3], ca); d[1] = NR_COMPOSENNN_111121 (s[1], s[3], d[1], d[3], ca); d[2] = NR_COMPOSENNN_111121 (s[2], s[3], d[2], d[3], ca); d[3] = NR_NORMALIZE_21(ca); } d += 4; pos += lgr->dx; } } } static void nr_lgradient_render_R8G8B8 (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs) { int x, y; unsigned char *d; double pos; for (y = 0; y < height; y++) { d = px + y * rs; pos = (y + y0 - lgr->y0) * lgr->dy + (0 + x0 - lgr->x0) * lgr->dx; for (x = 0; x < width; x++) { const unsigned char *s; switch (lgr->spread) { case NR_GRADIENT_SPREAD_PAD: s = r_to_pointer_pad(pos, lgr->vector); break; case NR_GRADIENT_SPREAD_REFLECT: s = r_to_pointer_reflect(pos, lgr->vector); break; case NR_GRADIENT_SPREAD_REPEAT: s = r_to_pointer_repeat(pos, lgr->vector); break; default: s = lgr->vector; break; } /* Full composition */ d[0] = NR_COMPOSEN11_1111 (s[0], s[3], d[0]); d[1] = NR_COMPOSEN11_1111 (s[1], s[3], d[1]); d[2] = NR_COMPOSEN11_1111 (s[2], s[3], d[2]); d += 3; pos += lgr->dx; } } } static void nr_lgradient_render_generic (NRLGradientRenderer *lgr, NRPixBlock *pb) { int x, y; unsigned char *d; double pos; int bpp; NRPixBlock spb; int x0, y0, width, height, rs; x0 = pb->area.x0; y0 = pb->area.y0; width = pb->area.x1 - pb->area.x0; height = pb->area.y1 - pb->area.y0; rs = pb->rs; nr_pixblock_setup_extern (&spb, NR_PIXBLOCK_MODE_R8G8B8A8N, 0, 0, NR_GRADIENT_VECTOR_LENGTH, 1, (unsigned char *) lgr->vector, 4 * NR_GRADIENT_VECTOR_LENGTH, 0, 0); spb.visible_area = pb->visible_area; bpp = (pb->mode == NR_PIXBLOCK_MODE_A8) ? 1 : (pb->mode == NR_PIXBLOCK_MODE_R8G8B8) ? 3 : 4; for (y = 0; y < height; y++) { d = NR_PIXBLOCK_PX (pb) + y * rs; pos = (y + y0 - lgr->y0) * lgr->dy + (0 + x0 - lgr->x0) * lgr->dx; for (x = 0; x < width; x++) { const unsigned char *s; switch (lgr->spread) { case NR_GRADIENT_SPREAD_PAD: s = r_to_pointer_pad(pos, lgr->vector); break; case NR_GRADIENT_SPREAD_REFLECT: s = r_to_pointer_reflect(pos, lgr->vector); break; case NR_GRADIENT_SPREAD_REPEAT: s = r_to_pointer_repeat(pos, lgr->vector); break; default: s = lgr->vector; break; } nr_compose_pixblock_pixblock_pixel (pb, d, &spb, s); d += bpp; pos += lgr->dx; } } nr_pixblock_release (&spb); } /* Radial */ static void nr_rgradient_render_block_symmetric(NRRenderer *r, NRPixBlock *pb, NRPixBlock *m); static void nr_rgradient_render_block_optimized(NRRenderer *r, NRPixBlock *pb, NRPixBlock *m); static void nr_rgradient_render_block_end(NRRenderer *r, NRPixBlock *pb, NRPixBlock *m); static void nr_rgradient_render_generic_symmetric(NRRGradientRenderer *rgr, NRPixBlock *pb); static void nr_rgradient_render_generic_optimized(NRRGradientRenderer *rgr, NRPixBlock *pb); NRRenderer * nr_rgradient_renderer_setup(NRRGradientRenderer *rgr, unsigned char const *cv, unsigned spread, NRMatrix const *gs2px, float cx, float cy, float fx, float fy, float r) { rgr->vector = cv; rgr->spread = spread; if (r < NR_EPSILON) { rgr->renderer.render = nr_rgradient_render_block_end; } else if (NR_DF_TEST_CLOSE(cx, fx, NR_EPSILON) && NR_DF_TEST_CLOSE(cy, fy, NR_EPSILON)) { rgr->renderer.render = nr_rgradient_render_block_symmetric; nr_matrix_invert(&rgr->px2gs, gs2px); rgr->px2gs.c[0] *= (NR_GRADIENT_VECTOR_LENGTH / r); rgr->px2gs.c[1] *= (NR_GRADIENT_VECTOR_LENGTH / r); rgr->px2gs.c[2] *= (NR_GRADIENT_VECTOR_LENGTH / r); rgr->px2gs.c[3] *= (NR_GRADIENT_VECTOR_LENGTH / r); rgr->px2gs.c[4] -= cx; rgr->px2gs.c[5] -= cy; rgr->px2gs.c[4] *= (NR_GRADIENT_VECTOR_LENGTH / r); rgr->px2gs.c[5] *= (NR_GRADIENT_VECTOR_LENGTH / r); rgr->cx = 0.0; rgr->cy = 0.0; rgr->fx = rgr->cx; rgr->fy = rgr->cy; rgr->r = 1.0; } else { rgr->renderer.render = nr_rgradient_render_block_optimized; NR::Coord const df = hypot(fx - cx, fy - cy); if (df >= r) { fx = cx + (fx - cx ) * r / (float) df; fy = cy + (fy - cy ) * r / (float) df; } NRMatrix n2gs; n2gs.c[0] = cx - fx; n2gs.c[1] = cy - fy; n2gs.c[2] = cy - fy; n2gs.c[3] = fx - cx; n2gs.c[4] = fx; n2gs.c[5] = fy; NRMatrix n2px; nr_matrix_multiply(&n2px, &n2gs, gs2px); nr_matrix_invert(&rgr->px2gs, &n2px); rgr->cx = 1.0; rgr->cy = 0.0; rgr->fx = 0.0; rgr->fy = 0.0; rgr->r = r / (float) hypot(fx - cx, fy - cy); rgr->C = 1.0F - rgr->r * rgr->r; /* INVARIANT: C < 0 */ rgr->C = MIN(rgr->C, -NR_EPSILON); } return (NRRenderer *) rgr; } static void nr_rgradient_render_block_symmetric(NRRenderer *r, NRPixBlock *pb, NRPixBlock *m) { NRRGradientRenderer *rgr = (NRRGradientRenderer *) r; nr_rgradient_render_generic_symmetric(rgr, pb); } static void nr_rgradient_render_block_optimized(NRRenderer *r, NRPixBlock *pb, NRPixBlock *m) { NRRGradientRenderer *rgr = (NRRGradientRenderer *) r; nr_rgradient_render_generic_optimized(rgr, pb); } static void nr_rgradient_render_block_end(NRRenderer *r, NRPixBlock *pb, NRPixBlock *m) { unsigned char const *c = ((NRRGradientRenderer *) r)->vector + 4 * (NR_GRADIENT_VECTOR_LENGTH - 1); nr_blit_pixblock_mask_rgba32(pb, m, (c[0] << 24) | (c[1] << 16) | (c[2] << 8) | c[3]); } /* * The archetype is following * * gx gy - pixel coordinates * Px Py - coordinates, where Fx Fy - gx gy line intersects with circle * * (1) (gx - fx) * (Py - fy) = (gy - fy) * (Px - fx) * (2) (Px - cx) * (Px - cx) + (Py - cy) * (Py - cy) = r * r * * (3) Py = (Px - fx) * (gy - fy) / (gx - fx) + fy * (4) (gy - fy) / (gx - fx) = D * (5) Py = D * Px - D * fx + fy * * (6) D * fx - fy + cy = N * (7) Px * Px - 2 * Px * cx + cx * cx + (D * Px) * (D * Px) - 2 * (D * Px) * N + N * N = r * r * (8) (D * D + 1) * (Px * Px) - 2 * (cx + D * N) * Px + cx * cx + N * N = r * r * * (9) A = D * D + 1 * (10) B = -2 * (cx + D * N) * (11) C = cx * cx + N * N - r * r * * (12) Px = (-B +- SQRT(B * B - 4 * A * C)) / 2 * A */ static void nr_rgradient_render_generic_symmetric(NRRGradientRenderer *rgr, NRPixBlock *pb) { NR::Coord const dx = rgr->px2gs.c[0]; NR::Coord const dy = rgr->px2gs.c[1]; if (pb->mode == NR_PIXBLOCK_MODE_R8G8B8A8P) { for (int y = pb->area.y0; y < pb->area.y1; y++) { unsigned char *d = NR_PIXBLOCK_PX(pb) + (y - pb->area.y0) * pb->rs; NR::Coord gx = rgr->px2gs.c[0] * pb->area.x0 + rgr->px2gs.c[2] * y + rgr->px2gs.c[4]; NR::Coord gy = rgr->px2gs.c[1] * pb->area.x0 + rgr->px2gs.c[3] * y + rgr->px2gs.c[5]; for (int x = pb->area.x0; x < pb->area.x1; x++) { NR::Coord const pos = sqrt(((gx*gx) + (gy*gy))); unsigned char const *s; if (rgr->spread == NR_GRADIENT_SPREAD_REFLECT) { s = r_to_pointer_reflect(pos, rgr->vector); } else if (rgr->spread == NR_GRADIENT_SPREAD_REPEAT) { s = r_to_pointer_repeat(pos, rgr->vector); } else { s = r_to_pointer_pad(pos, rgr->vector); } d[0] = NR_COMPOSENPP_1111(s[0], s[3], d[0]); d[1] = NR_COMPOSENPP_1111(s[1], s[3], d[1]); d[2] = NR_COMPOSENPP_1111(s[2], s[3], d[2]); d[3] = NR_COMPOSEA_111(s[3], d[3]); d += 4; gx += dx; gy += dy; } } } else if (pb->mode == NR_PIXBLOCK_MODE_R8G8B8A8N) { for (int y = pb->area.y0; y < pb->area.y1; y++) { unsigned char *d = NR_PIXBLOCK_PX(pb) + (y - pb->area.y0) * pb->rs; NR::Coord gx = rgr->px2gs.c[0] * pb->area.x0 + rgr->px2gs.c[2] * y + rgr->px2gs.c[4]; NR::Coord gy = rgr->px2gs.c[1] * pb->area.x0 + rgr->px2gs.c[3] * y + rgr->px2gs.c[5]; for (int x = pb->area.x0; x < pb->area.x1; x++) { NR::Coord const pos = sqrt(((gx*gx) + (gy*gy))); unsigned char const *s; if (rgr->spread == NR_GRADIENT_SPREAD_REFLECT) { s = r_to_pointer_reflect(pos, rgr->vector); } else if (rgr->spread == NR_GRADIENT_SPREAD_REPEAT) { s = r_to_pointer_repeat(pos, rgr->vector); } else { s = r_to_pointer_pad(pos, rgr->vector); } if (s[3] == 255) { d[0] = s[0]; d[1] = s[1]; d[2] = s[2]; d[3] = 255; } else if (s[3] != 0) { unsigned ca = NR_COMPOSEA_112(s[3], d[3]); d[0] = NR_COMPOSENNN_111121(s[0], s[3], d[0], d[3], ca); d[1] = NR_COMPOSENNN_111121(s[1], s[3], d[1], d[3], ca); d[2] = NR_COMPOSENNN_111121(s[2], s[3], d[2], d[3], ca); d[3] = NR_NORMALIZE_21(ca); } d += 4; gx += dx; gy += dy; } } } else { NRPixBlock spb; nr_pixblock_setup_extern(&spb, NR_PIXBLOCK_MODE_R8G8B8A8N, 0, 0, NR_GRADIENT_VECTOR_LENGTH, 1, (unsigned char *) rgr->vector, 4 * NR_GRADIENT_VECTOR_LENGTH, 0, 0); int const bpp = ( pb->mode == NR_PIXBLOCK_MODE_A8 ? 1 : pb->mode == NR_PIXBLOCK_MODE_R8G8B8 ? 3 : 4 ); for (int y = pb->area.y0; y < pb->area.y1; y++) { unsigned char *d = NR_PIXBLOCK_PX(pb) + (y - pb->area.y0) * pb->rs; NR::Coord gx = rgr->px2gs.c[0] * pb->area.x0 + rgr->px2gs.c[2] * y + rgr->px2gs.c[4]; NR::Coord gy = rgr->px2gs.c[1] * pb->area.x0 + rgr->px2gs.c[3] * y + rgr->px2gs.c[5]; for (int x = pb->area.x0; x < pb->area.x1; x++) { NR::Coord const pos = sqrt(((gx*gx) + (gy*gy))); unsigned char const *s; if (rgr->spread == NR_GRADIENT_SPREAD_REFLECT) { s = r_to_pointer_reflect(pos, rgr->vector); } else if (rgr->spread == NR_GRADIENT_SPREAD_REPEAT) { s = r_to_pointer_repeat(pos, rgr->vector); } else { s = r_to_pointer_pad(pos, rgr->vector); } nr_compose_pixblock_pixblock_pixel(pb, d, &spb, s); d += bpp; gx += dx; gy += dy; } } nr_pixblock_release(&spb); } } static void nr_rgradient_render_generic_optimized(NRRGradientRenderer *rgr, NRPixBlock *pb) { int const x0 = pb->area.x0; int const y0 = pb->area.y0; int const x1 = pb->area.x1; int const y1 = pb->area.y1; int const rs = pb->rs; NRPixBlock spb; nr_pixblock_setup_extern(&spb, NR_PIXBLOCK_MODE_R8G8B8A8N, 0, 0, NR_GRADIENT_VECTOR_LENGTH, 1, (unsigned char *) rgr->vector, 4 * NR_GRADIENT_VECTOR_LENGTH, 0, 0); int const bpp = ( pb->mode == NR_PIXBLOCK_MODE_A8 ? 1 : pb->mode == NR_PIXBLOCK_MODE_R8G8B8 ? 3 : 4 ); for (int y = y0; y < y1; y++) { unsigned char *d = NR_PIXBLOCK_PX(pb) + (y - y0) * rs; NR::Coord gx = rgr->px2gs.c[0] * x0 + rgr->px2gs.c[2] * y + rgr->px2gs.c[4]; NR::Coord gy = rgr->px2gs.c[1] * x0 + rgr->px2gs.c[3] * y + rgr->px2gs.c[5]; NR::Coord const dx = rgr->px2gs.c[0]; NR::Coord const dy = rgr->px2gs.c[1]; for (int x = x0; x < x1; x++) { NR::Coord const gx2 = gx * gx; NR::Coord const gxy2 = gx2 + gy * gy; NR::Coord const qgx2_4 = gx2 - rgr->C * gxy2; /* INVARIANT: qgx2_4 >= 0.0 */ /* qgx2_4 = MAX(qgx2_4, 0.0); */ NR::Coord const pxgx = gx + sqrt(qgx2_4); /* We can safely divide by 0 here */ /* If we are sure pxgx cannot be -0 */ NR::Coord const pos = gxy2 / pxgx * NR_GRADIENT_VECTOR_LENGTH; unsigned char const *s; if (pos < (1U << 31)) { if (rgr->spread == NR_GRADIENT_SPREAD_REFLECT) { s = r_to_pointer_reflect(pos, rgr->vector); } else if (rgr->spread == NR_GRADIENT_SPREAD_REPEAT) { s = r_to_pointer_repeat(pos, rgr->vector); } else { s = r_to_pointer_pad(pos, rgr->vector); } } else { s = index_to_pointer(NR_GRADIENT_VECTOR_LENGTH - 1, rgr->vector); } nr_compose_pixblock_pixblock_pixel(pb, d, &spb, s); d += bpp; gx += dx; gy += dy; } } nr_pixblock_release(&spb); } /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :