#include "libnr/nr-point-fns.h" Geom::Point snap_vector_midpoint (Geom::Point const &p, Geom::Point const &begin, Geom::Point const &end, double snap) { double length = Geom::distance(begin, end); Geom::Point be = (end - begin) / length; double r = Geom::dot(p - begin, be); if (r < 0.0) return begin; if (r > length) return end; double snapdist = length * snap; double r_snapped = (snap==0) ? r : floor(r/(snapdist + 0.5)) * snapdist; return (begin + r_snapped * be); } double get_offset_between_points (Geom::Point const &p, Geom::Point const &begin, Geom::Point const &end) { double length = Geom::distance(begin, end); Geom::Point be = (end - begin) / length; double r = Geom::dot(p - begin, be); if (r < 0.0) return 0.0; if (r > length) return 1.0; return (r / length); } Geom::Point project_on_linesegment(Geom::Point const &p, Geom::Point const &p1, Geom::Point const &p2) { // p_proj = projection of p on the linesegment running from p1 to p2 // p_proj = p1 + u (p2 - p1) // calculate u according to "Minimum Distance between a Point and a Line" // see http://local.wasp.uwa.edu.au/~pbourke/geometry/pointline/ // Warning: projected points will not necessarily be in between the endpoints of the linesegments! if (p1 == p2) { // to avoid div. by zero below return p; } Geom::Point d1(p-p1); // delta 1 Geom::Point d2(p2-p1); // delta 2 double u = Geom::dot(d1, d2) / Geom::L2sq(d2); return (p1 + u*(p2-p1)); } /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :