/** * \file line-snapper.cpp * \brief LineSnapper class. * * Authors: * Diederik van Lierop * And others... * * Copyright (C) 1999-2008 Authors * * Released under GNU GPL, read the file 'COPYING' for more information */ #include <2geom/line.h> #include "line-snapper.h" #include "snapped-line.h" #include #include "snap.h" Inkscape::LineSnapper::LineSnapper(SnapManager *sm, Geom::Coord const d) : Snapper(sm, d) { } void Inkscape::LineSnapper::freeSnap(SnappedConstraints &sc, Inkscape::SnapPreferences::PointType const &t, Geom::Point const &p, SnapSourceType const &source_type, bool const &/*f*/, Geom::OptRect const &/*bbox_to_snap*/, std::vector const */*it*/, std::vector > */*unselected_nodes*/) const { if (!(_snap_enabled && _snapmanager->snapprefs.getSnapFrom(t)) ) { return; } /* Get the lines that we will try to snap to */ const LineList lines = _getSnapLines(p); // std::cout << "snap point " << p << " to: " << std::endl; for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) { Geom::Point const p1 = i->second; // point at guide/grid line Geom::Point const p2 = p1 + Geom::rot90(i->first); // 2nd point at guide/grid line // std::cout << " line through " << i->second << " with normal " << i->first; g_assert(i->first != Geom::Point(0,0)); // we cannot project on an linesegment of zero length Geom::Point const p_proj = Geom::projection(p, Geom::Line(p1, p2)); Geom::Coord const dist = Geom::L2(p_proj - p); //Store any line that's within snapping range if (dist < getSnapperTolerance()) { _addSnappedLine(sc, p_proj, dist, source_type, i->first, i->second); // std::cout << " -> distance = " << dist; } // std::cout << std::endl; } } void Inkscape::LineSnapper::constrainedSnap(SnappedConstraints &sc, Inkscape::SnapPreferences::PointType const &t, Geom::Point const &p, SnapSourceType const &source_type, bool const &/*f*/, Geom::OptRect const &/*bbox_to_snap*/, ConstraintLine const &c, std::vector const */*it*/) const { if (_snap_enabled == false || _snapmanager->snapprefs.getSnapFrom(t) == false) { return; } /* Get the lines that we will try to snap to */ const LineList lines = _getSnapLines(p); for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) { if (Geom::L2(c.getDirection()) > 0) { // Can't do a constrained snap without a constraint Geom::Point const point_on_line = c.hasPoint() ? c.getPoint() : p; Geom::Line line1(point_on_line, point_on_line + c.getDirection()); Geom::Line line2(i->second, i->second + Geom::rot90(i->first)); Geom::OptCrossing inters = Geom::OptCrossing(); // empty by default try { inters = Geom::intersection(line1, line2); } catch (Geom::InfiniteSolutions e) { // We're probably dealing with parallel lines, so snapping doesn't make any sense here continue; // jump to the next iterator in the for-loop } if (inters) { Geom::Point t = line1.pointAt((*inters).ta); const Geom::Coord dist = Geom::L2(t - p); if (dist < getSnapperTolerance()) { // When doing a constrained snap, we're already at an intersection. // This snappoint is therefore fully constrained, so there's no need // to look for additional intersections; just return the snapped point // and forget about the line _addSnappedPoint(sc, t, dist, source_type); } } } } } /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :