#define INKSCAPE_LIVEPATHEFFECT_CPP /* * Copyright (C) Johan Engelen 2007 * * Released under GNU GPL, read the file 'COPYING' for more information */ #include "live_effects/effect.h" #include "display/display-forward.h" #include "xml/node-event-vector.h" #include "sp-object.h" #include "attributes.h" #include "message-stack.h" #include "desktop.h" #include "inkscape.h" #include "document.h" #include "document-private.h" #include "xml/document.h" #include #include "pen-context.h" #include "tools-switch.h" #include "message-stack.h" #include "desktop.h" #include "nodepath.h" #include "live_effects/lpeobject.h" #include "live_effects/parameter/parameter.h" #include #include "libnr/n-art-bpath-2geom.h" #include "display/curve.h" #include #include #include <2geom/sbasis-to-bezier.h> #include <2geom/matrix.h> // include effects: #include "live_effects/lpe-patternalongpath.h" #include "live_effects/lpe-bendpath.h" #include "live_effects/lpe-sketch.h" #include "live_effects/lpe-vonkoch.h" #include "live_effects/lpe-knot.h" #include "live_effects/lpe-test-doEffect-stack.h" #include "live_effects/lpe-gears.h" #include "live_effects/lpe-curvestitch.h" #include "live_effects/lpe-circle_with_radius.h" #include "live_effects/lpe-perspective_path.h" #include "live_effects/lpe-spiro.h" #include "live_effects/lpe-lattice.h" #include "live_effects/lpe-envelope.h" #include "live_effects/lpe-constructgrid.h" #include "live_effects/lpe-perp_bisector.h" #include "live_effects/lpe-tangent_to_curve.h" #include "live_effects/lpe-mirror_reflect.h" #include "live_effects/lpe-circle_3pts.h" #include "live_effects/lpe-angle_bisector.h" #include "live_effects/lpe-parallel.h" #include "live_effects/lpe-copy_rotate.h" // end of includes namespace Inkscape { namespace LivePathEffect { const Util::EnumData LPETypeData[INVALID_LPE] = { // {constant defined in effect.h, N_("name of your effect"), "name of your effect in SVG"} {BEND_PATH, N_("Bend"), "bend_path"}, {PATTERN_ALONG_PATH, N_("Pattern Along Path"), "skeletal"}, // for historic reasons, this effect is called skeletal(strokes) in Inkscape:SVG {SKETCH, N_("Sketch"), "sketch"}, {VONKOCH, N_("VonKoch"), "vonkoch"}, {KNOT, N_("Knot"), "knot"}, #ifdef LPE_ENABLE_TEST_EFFECTS {DOEFFECTSTACK_TEST, N_("doEffect stack test"), "doeffectstacktest"}, #endif {GEARS, N_("Gears"), "gears"}, {CURVE_STITCH, N_("Stitch Sub-Paths"), "curvestitching"}, {CIRCLE_WITH_RADIUS, N_("Circle (center+radius)"), "circle_with_radius"}, {PERSPECTIVE_PATH, N_("Perspective path"), "perspective_path"}, {SPIRO, N_("Spiro spline"), "spiro"}, {LATTICE, N_("Lattice Deformation"), "lattice"}, {ENVELOPE, N_("Envelope Deformation"), "envelope"}, {CONSTRUCT_GRID, N_("Construct grid"), "construct_grid"}, {PERP_BISECTOR, N_("Perpendicular bisector"), "perp_bisector"}, {TANGENT_TO_CURVE, N_("Tangent to curve"), "tangent_to_curve"}, {MIRROR_REFLECT, N_("Mirror reflection"), "mirror_reflect"}, {CIRCLE_3PTS, N_("Circle through 3 points"), "circle_3pts"}, {ANGLE_BISECTOR, N_("Angle bisector"), "angle_bisector"}, {PARALLEL, N_("Parallel"), "parallel"}, {COPY_ROTATE, N_("Rotate copies"), "copy_rotate"}, }; const Util::EnumDataConverter LPETypeConverter(LPETypeData, INVALID_LPE); Effect* Effect::New(EffectType lpenr, LivePathEffectObject *lpeobj) { Effect* neweffect = NULL; switch (lpenr) { case PATTERN_ALONG_PATH: neweffect = static_cast ( new LPEPatternAlongPath(lpeobj) ); break; case BEND_PATH: neweffect = static_cast ( new LPEBendPath(lpeobj) ); break; case SKETCH: neweffect = static_cast ( new LPESketch(lpeobj) ); break; case VONKOCH: neweffect = static_cast ( new LPEVonKoch(lpeobj) ); break; case KNOT: neweffect = static_cast ( new LPEKnot(lpeobj) ); break; #ifdef LPE_ENABLE_TEST_EFFECTS case DOEFFECTSTACK_TEST: neweffect = static_cast ( new LPEdoEffectStackTest(lpeobj) ); break; #endif case GEARS: neweffect = static_cast ( new LPEGears(lpeobj) ); break; case CURVE_STITCH: neweffect = static_cast ( new LPECurveStitch(lpeobj) ); break; case LATTICE: neweffect = static_cast ( new LPELattice(lpeobj) ); break; case ENVELOPE: neweffect = static_cast ( new LPEEnvelope(lpeobj) ); break; case CIRCLE_WITH_RADIUS: neweffect = static_cast ( new LPECircleWithRadius(lpeobj) ); break; case PERSPECTIVE_PATH: neweffect = static_cast ( new LPEPerspectivePath(lpeobj) ); break; case SPIRO: neweffect = static_cast ( new LPESpiro(lpeobj) ); break; case CONSTRUCT_GRID: neweffect = static_cast ( new LPEConstructGrid(lpeobj) ); break; case PERP_BISECTOR: neweffect = static_cast ( new LPEPerpBisector(lpeobj) ); break; case TANGENT_TO_CURVE: neweffect = static_cast ( new LPETangentToCurve(lpeobj) ); break; case MIRROR_REFLECT: neweffect = static_cast ( new LPEMirrorReflect(lpeobj) ); break; case CIRCLE_3PTS: neweffect = static_cast ( new LPECircle3Pts(lpeobj) ); break; case ANGLE_BISECTOR: neweffect = static_cast ( new LPEAngleBisector(lpeobj) ); break; case PARALLEL: neweffect = static_cast ( new LPEParallel(lpeobj) ); break; case COPY_ROTATE: neweffect = static_cast ( new LPECopyRotate(lpeobj) ); break; default: g_warning("LivePathEffect::Effect::New called with invalid patheffect type (%d)", lpenr); neweffect = NULL; break; } if (neweffect) { neweffect->readallParameters(SP_OBJECT_REPR(lpeobj)); } return neweffect; } void Effect::createAndApply(const char* name, SPDocument *doc, SPItem *item) { // Path effect definition Inkscape::XML::Document *xml_doc = sp_document_repr_doc(doc); Inkscape::XML::Node *repr = xml_doc->createElement("inkscape:path-effect"); repr->setAttribute("effect", name); SP_OBJECT_REPR(SP_DOCUMENT_DEFS(doc))->addChild(repr, NULL); // adds to and assigns the 'id' attribute const gchar * repr_id = repr->attribute("id"); Inkscape::GC::release(repr); gchar *href = g_strdup_printf("#%s", repr_id); sp_lpe_item_add_path_effect(SP_LPE_ITEM(item), href, true); g_free(href); sp_document_done(doc, SP_VERB_DIALOG_LIVE_PATH_EFFECT, _("Create and apply path effect")); } void Effect::createAndApply(EffectType type, SPDocument *doc, SPItem *item) { createAndApply(LPETypeConverter.get_key(type).c_str(), doc, item); } Effect::Effect(LivePathEffectObject *lpeobject) : oncanvasedit_it(0), is_visible(_("Is visible?"), _("If unchecked, the effect remains applied to the object but is temporarily disabled on canvas"), "is_visible", &wr, this, true), done_pathparam_set(false), show_orig_path(false), lpeobj(lpeobject), concatenate_before_pwd2(false), provides_own_flash_paths(true) // is automatically set to false if providesOwnFlashPaths() is not overridden { registerParameter( dynamic_cast(&is_visible) ); } Effect::~Effect() { } Glib::ustring Effect::getName() { if (lpeobj->effecttype_set && lpeobj->effecttype < INVALID_LPE) return Glib::ustring( _(LPETypeConverter.get_label(lpeobj->effecttype).c_str()) ); else return Glib::ustring( _("No effect") ); } EffectType Effect::effectType() { return lpeobj->effecttype; } /** * Is performed a single time when the effect is freshly applied to a path */ void Effect::doOnApply (SPLPEItem */*lpeitem*/) { } /** * Is performed each time before the effect is updated. */ void Effect::doBeforeEffect (SPLPEItem */*lpeitem*/) { //Do nothing for simple effects } /** * Effects can have a parameter path set before they are applied by accepting a nonzero number of * mouse clicks. This method activates the pen context, which waits for the specified number of * clicks. Override Effect::acceptsNumParams() to return the number of expected mouse clicks. */ void Effect::doAcceptPathPreparations(SPLPEItem *lpeitem) { // switch to pen context SPDesktop *desktop = inkscape_active_desktop(); // TODO: Is there a better method to find the item's desktop? if (!tools_isactive(desktop, TOOLS_FREEHAND_PEN)) { tools_switch(desktop, TOOLS_FREEHAND_PEN); } SPEventContext *ec = desktop->event_context; SPPenContext *pc = SP_PEN_CONTEXT(ec); pc->expecting_clicks_for_LPE = this->acceptsNumParams(); pc->waiting_LPE = this; pc->waiting_item = lpeitem; pc->polylines_only = true; ec->desktop->messageStack()->flash(Inkscape::INFORMATION_MESSAGE, g_strdup_printf(_("Please specify a parameter path for the LPE '%s' with %d mouse clicks"), getName().c_str(), acceptsNumParams())); } void Effect::writeParamsToSVG() { std::vector::iterator p; for (p = param_vector.begin(); p != param_vector.end(); ++p) { (*p)->write_to_SVG(); } } /** * If the effect expects a path parameter (specified by a number of mouse clicks) before it is * applied, this is the method that processes the resulting path. Override it to customize it for * your LPE. But don't forget to call the parent method so that done_pathparam_set is set to true! */ void Effect::acceptParamPath (SPPath *param_path) { done_pathparam_set = true; } /* * Here be the doEffect function chain: */ void Effect::doEffect (SPCurve * curve) { std::vector orig_pathv = curve->get_pathvector(); std::vector result_pathv = doEffect_path(orig_pathv); curve->set_pathvector(result_pathv); } std::vector Effect::doEffect_path (std::vector const & path_in) { std::vector path_out; if ( !concatenate_before_pwd2 ) { // default behavior for (unsigned int i=0; i < path_in.size(); i++) { Geom::Piecewise > pwd2_in = path_in[i].toPwSb(); Geom::Piecewise > pwd2_out = doEffect_pwd2(pwd2_in); std::vector path = Geom::path_from_piecewise( pwd2_out, LPE_CONVERSION_TOLERANCE); // add the output path vector to the already accumulated vector: for (unsigned int j=0; j < path.size(); j++) { path_out.push_back(path[j]); } } } else { // concatenate the path into possibly discontinuous pwd2 Geom::Piecewise > pwd2_in; for (unsigned int i=0; i < path_in.size(); i++) { pwd2_in.concat( path_in[i].toPwSb() ); } Geom::Piecewise > pwd2_out = doEffect_pwd2(pwd2_in); path_out = Geom::path_from_piecewise( pwd2_out, LPE_CONVERSION_TOLERANCE); } return path_out; } Geom::Piecewise > Effect::doEffect_pwd2 (Geom::Piecewise > const & pwd2_in) { g_warning("Effect has no doEffect implementation"); return pwd2_in; } void Effect::readallParameters(Inkscape::XML::Node * repr) { std::vector::iterator it = param_vector.begin(); while (it != param_vector.end()) { Parameter * param = *it; const gchar * key = param->param_key.c_str(); const gchar * value = repr->attribute(key); if (value) { bool accepted = param->param_readSVGValue(value); if (!accepted) { g_warning("Effect::readallParameters - '%s' not accepted for %s", value, key); } } else { // set default value param->param_set_default(); } it++; } } /* This function does not and SHOULD NOT write to XML */ void Effect::setParameter(const gchar * key, const gchar * new_value) { Parameter * param = getParameter(key); if (param) { if (new_value) { bool accepted = param->param_readSVGValue(new_value); if (!accepted) { g_warning("Effect::setParameter - '%s' not accepted for %s", new_value, key); } } else { // set default value param->param_set_default(); } } } void Effect::registerParameter(Parameter * param) { param_vector.push_back(param); } // TODO: should we provide a way to alter the handle's appearance? void Effect::registerKnotHolderHandle(KnotHolderEntity* entity, const char* descr) { kh_entity_vector.push_back(std::make_pair(entity, descr)); } /** * Add all registered LPE knotholder handles to the knotholder */ void Effect::addHandles(KnotHolder *knotholder, SPDesktop *desktop, SPItem *item) { std::vector >::iterator i; for (i = kh_entity_vector.begin(); i != kh_entity_vector.end(); ++i) { KnotHolderEntity *entity = i->first; const char *descr = i->second; entity->create(desktop, item, knotholder, descr); knotholder->add(entity); } } void Effect::addPointParamHandles(KnotHolder *knotholder, SPDesktop *desktop, SPItem *item) { using namespace Inkscape::LivePathEffect; for (std::vector::iterator p = param_vector.begin(); p != param_vector.end(); ++p) { if ((*p)->paramType() == POINT_PARAM) { PointParam *pparam = static_cast(*p); KnotHolderEntity *e = dynamic_cast(*p); e->create(desktop, item, knotholder, pparam->handleTip()); knotholder->add(e); } } } void Effect::addHelperPaths(SPLPEItem *lpeitem, SPDesktop *desktop) { g_return_if_fail(desktop); g_return_if_fail(SP_IS_PATH(lpeitem)); if (providesKnotholder() && showOrigPath()) { // TODO: we assume that if the LPE provides its own knotholder, there is no nodepath so we // must create the helper curve for the original path manually; once we allow nodepaths and // knotholders alongside each other, this needs to be rethought! SPCanvasItem *canvasitem = sp_nodepath_generate_helperpath(desktop, SP_PATH(lpeitem)); Inkscape::Display::TemporaryItem* tmpitem = desktop->add_temporary_canvasitem (canvasitem, 0); lpeitem->lpe_helperpaths.push_back(tmpitem); } for (std::vector::iterator p = param_vector.begin(); p != param_vector.end(); ++p) { if ((*p)->paramType() == Inkscape::LivePathEffect::PATH_PARAM) { SPCurve *c = new SPCurve(static_cast(*p)->get_pathvector()); // TODO: factor this out (also the copied code above); see also lpe-lattice.cpp SPCanvasItem *canvasitem = sp_nodepath_generate_helperpath(desktop, c, SP_ITEM(lpeitem), 0x009000ff); Inkscape::Display::TemporaryItem* tmpitem = desktop->add_temporary_canvasitem (canvasitem, 0); lpeitem->lpe_helperpaths.push_back(tmpitem); } } addHelperPathsImpl(lpeitem, desktop); } void Effect::addHelperPathsImpl(SPLPEItem *lpeitem, SPDesktop *desktop) { // if this method is overloaded in derived classes, provides_own_flash_paths will be true provides_own_flash_paths = false; } /** * This *creates* a new widget, management of deletion should be done by the caller */ Gtk::Widget * Effect::newWidget(Gtk::Tooltips * tooltips) { // use manage here, because after deletion of Effect object, others might still be pointing to this widget. Gtk::VBox * vbox = Gtk::manage( new Gtk::VBox() ); vbox->set_border_width(5); std::vector::iterator it = param_vector.begin(); while (it != param_vector.end()) { Parameter * param = *it; Gtk::Widget * widg = param->param_newWidget(tooltips); Glib::ustring * tip = param->param_getTooltip(); if (widg) { vbox->pack_start(*widg, true, true, 2); if (tip != NULL) { tooltips->set_tip(*widg, *tip); } } it++; } return dynamic_cast(vbox); } Inkscape::XML::Node * Effect::getRepr() { return SP_OBJECT_REPR(lpeobj); } SPDocument * Effect::getSPDoc() { if (SP_OBJECT_DOCUMENT(lpeobj) == NULL) g_message("Effect::getSPDoc() returns NULL"); return SP_OBJECT_DOCUMENT(lpeobj); } Parameter * Effect::getParameter(const char * key) { Glib::ustring stringkey(key); std::vector::iterator it = param_vector.begin(); while (it != param_vector.end()) { Parameter * param = *it; if ( param->param_key == key) { return param; } it++; } return NULL; } Parameter * Effect::getNextOncanvasEditableParam() { if (param_vector.size() == 0) // no parameters return NULL; oncanvasedit_it++; if (oncanvasedit_it >= static_cast(param_vector.size())) { oncanvasedit_it = 0; } int old_it = oncanvasedit_it; do { Parameter * param = param_vector[oncanvasedit_it]; if(param && param->oncanvas_editable) { return param; } else { oncanvasedit_it++; if (oncanvasedit_it == static_cast(param_vector.size())) { // loop round the map oncanvasedit_it = 0; } } } while (oncanvasedit_it != old_it); // iterate until complete loop through map has been made return NULL; } void Effect::editNextParamOncanvas(SPItem * item, SPDesktop * desktop) { if (!desktop) return; Parameter * param = getNextOncanvasEditableParam(); if (param) { param->param_editOncanvas(item, desktop); gchar *message = g_strdup_printf(_("Editing parameter %s."), param->param_label.c_str()); desktop->messageStack()->flash(Inkscape::NORMAL_MESSAGE, message); g_free(message); } else { desktop->messageStack()->flash( Inkscape::WARNING_MESSAGE, _("None of the applied path effect's parameters can be edited on-canvas.") ); } } /* This function should reset the defaults and is used for example to initialize an effect right after it has been applied to a path * The nice thing about this is that this function can use knowledge of the original path and set things accordingly for example to the size or origin of the original path! */ void Effect::resetDefaults(SPItem * /*item*/) { // do nothing for simple effects } void Effect::setup_nodepath(Inkscape::NodePath::Path *np) { np->helperpath_rgba = 0xff0000ff; np->helperpath_width = 1.0; } void Effect::transform_multiply(Geom::Matrix const& postmul, bool set) { // cycle through all parameters. Most parameters will not need transformation, but path and point params do. for (std::vector::iterator it = param_vector.begin(); it != param_vector.end(); it++) { Parameter * param = *it; param->param_transform_multiply(postmul, set); } } bool Effect::providesKnotholder() { // does the effect actively provide any knotholder entities of its own? if (kh_entity_vector.size() > 0) return true; // otherwise: are there any PointParams? for (std::vector::iterator p = param_vector.begin(); p != param_vector.end(); ++p) { if ((*p)->paramType() == Inkscape::LivePathEffect::POINT_PARAM) { return true; } } return false; } } /* namespace LivePathEffect */ } /* namespace Inkscape */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :