/** @file * @brief LPE effect for extruding paths (making them "3D"). */ /* Authors: * Johan Engelen * * Copyright (C) 2009 Authors * * Released under GNU GPL, read the file 'COPYING' for more information */ #ifndef INKSCAPE_LPE_EXTRUDE_H #define INKSCAPE_LPE_EXTRUDE_H #include "live_effects/effect.h" #include "live_effects/parameter/parameter.h" #include "live_effects/parameter/vector.h" namespace Inkscape { namespace LivePathEffect { class LPEExtrude : public Effect { public: LPEExtrude(LivePathEffectObject *lpeobject); virtual ~LPEExtrude(); virtual Geom::Piecewise > doEffect_pwd2 (Geom::Piecewise > const & pwd2_in); virtual void resetDefaults(SPItem * item); private: VectorParam extrude_vector; LPEExtrude(const LPEExtrude&); LPEExtrude& operator=(const LPEExtrude&); }; } //namespace LivePathEffect } //namespace Inkscape #endif /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :