#define INKSCAPE_LPE_PERP_BISECTOR_CPP /** \file * LPE implementation. */ /* * Authors: * Maximilian Albert * Johan Engelen * * Copyright (C) Johan Engelen 2007 * Copyright (C) Maximilin Albert 2008 * * Released under GNU GPL, read the file 'COPYING' for more information */ #include "live_effects/lpe-perp_bisector.h" #include "display/curve.h" #include "sp-path.h" #include "line-geometry.h" #include "sp-lpe-item.h" #include <2geom/path.h> namespace Inkscape { namespace LivePathEffect { namespace PB { class KnotHolderEntityEnd : public LPEKnotHolderEntity { public: void bisector_end_set(Geom::Point const &p, bool left = true); }; class KnotHolderEntityLeftEnd : public KnotHolderEntityEnd { public: virtual void knot_set(Geom::Point const &p, Geom::Point const &origin, guint state); virtual Geom::Point knot_get(); }; class KnotHolderEntityRightEnd : public KnotHolderEntityEnd { public: virtual void knot_set(Geom::Point const &p, Geom::Point const &origin, guint state); virtual Geom::Point knot_get(); }; // TODO: Make this more generic static LPEPerpBisector * get_effect(SPItem *item) { Effect *effect = sp_lpe_item_get_current_lpe(SP_LPE_ITEM(item)); if (effect->effectType() != PERP_BISECTOR) { g_print ("Warning: Effect is not of type LPEPerpBisector!\n"); return NULL; } return static_cast(effect); } Geom::Point KnotHolderEntityLeftEnd::knot_get() { Inkscape::LivePathEffect::LPEPerpBisector *lpe = get_effect(item); return Geom::Point(lpe->C); } Geom::Point KnotHolderEntityRightEnd::knot_get() { Inkscape::LivePathEffect::LPEPerpBisector *lpe = get_effect(item); return Geom::Point(lpe->D); } void KnotHolderEntityEnd::bisector_end_set(Geom::Point const &p, bool left) { Inkscape::LivePathEffect::LPEPerpBisector *lpe = dynamic_cast (sp_lpe_item_get_current_lpe(SP_LPE_ITEM(item))); if (!lpe) return; Geom::Point const s = snap_knot_position(p); double lambda = Geom::nearest_point(s, lpe->M, lpe->perp_dir); if (left) { lpe->C = lpe->M + lpe->perp_dir * lambda; lpe->length_left.param_set_value(lambda); } else { lpe->D = lpe->M + lpe->perp_dir * lambda; lpe->length_right.param_set_value(-lambda); } // FIXME: this should not directly ask for updating the item. It should write to SVG, which triggers updating. sp_lpe_item_update_patheffect (SP_LPE_ITEM(item), true, true); } void KnotHolderEntityLeftEnd::knot_set(Geom::Point const &p, Geom::Point const &/*origin*/, guint /*state*/) { bisector_end_set(p); } void KnotHolderEntityRightEnd::knot_set(Geom::Point const &p, Geom::Point const &/*origin*/, guint /*state*/) { bisector_end_set(p, false); } } //namescape PB LPEPerpBisector::LPEPerpBisector(LivePathEffectObject *lpeobject) : Effect(lpeobject), length_left(_("Length left"), _("Specifies the left end of the bisector"), "length-left", &wr, this, 200), length_right(_("Length right"), _("Specifies the right end of the bisector"), "length-right", &wr, this, 200), A(0,0), B(0,0), M(0,0), C(0,0), D(0,0), perp_dir(0,0) { show_orig_path = true; // register all your parameters here, so Inkscape knows which parameters this effect has: registerParameter( dynamic_cast(&length_left) ); registerParameter( dynamic_cast(&length_right) ); registerKnotHolderHandle(new PB::KnotHolderEntityLeftEnd(), _("Adjust the bisector's \"left\" end")); registerKnotHolderHandle(new PB::KnotHolderEntityRightEnd(), _("Adjust the bisector's \"right\" end")); } LPEPerpBisector::~LPEPerpBisector() { } void LPEPerpBisector::doOnApply (SPLPEItem */*lpeitem*/) { /* make the path a straight line */ /** SPCurve* curve = sp_path_get_curve_for_edit (SP_PATH(lpeitem)); // TODO: Should we use sp_shape_get_curve()? Geom::Point A(curve->first_point()); Geom::Point B(curve->last_point()); SPCurve *c = new SPCurve(); c->moveto(A); c->lineto(B); // TODO: Why doesn't sp_path_set_original_curve(SP_PATH(lpeitem), c, TRUE, true) work? SP_PATH(lpeitem)->original_curve = c->ref(); c->unref(); **/ } Geom::Piecewise > LPEPerpBisector::doEffect_pwd2 (Geom::Piecewise > const & pwd2_in) { using namespace Geom; Piecewise > output; A = pwd2_in.firstValue(); B = pwd2_in.lastValue(); M = (A + B)/2; perp_dir = unit_vector((B - A).ccw()); C = M + perp_dir * length_left; D = M - perp_dir * length_right; output = Piecewise >(D2(Linear(C[X], D[X]), Linear(C[Y], D[Y]))); return output; } /* ######################## */ } //namespace LivePathEffect } /* namespace Inkscape */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :