#ifndef INKSCAPE_LPE_DOEFFECT_STACK_H #define INKSCAPE_LPE_DOEFFECT_STACK_H /* * Inkscape::LPEdoEffectStackTest * * Copyright (C) Johan Engelen 2007 * * Released under GNU GPL, read the file 'COPYING' for more information * * This effect is to test whether running up and down the doEffect stack does not change the original-d too much. * i.e. for this effect, the output should match more or less exactly with the input. * */ #include "live_effects/effect.h" #include "live_effects/parameter/parameter.h" #include "live_effects/parameter/point.h" namespace Inkscape { namespace LivePathEffect { class LPEdoEffectStackTest : public Effect { public: LPEdoEffectStackTest(LivePathEffectObject *lpeobject); virtual ~LPEdoEffectStackTest(); virtual void doEffect (SPCurve * curve); virtual NArtBpath * doEffect_nartbpath (NArtBpath * path_in); virtual std::vector doEffect_path (std::vector const & path_in); virtual Geom::Piecewise > doEffect_pwd2 (Geom::Piecewise > const & pwd2_in); private: ScalarParam step; PointParam point; LPEdoEffectStackTest(const LPEdoEffectStackTest&); LPEdoEffectStackTest& operator=(const LPEdoEffectStackTest&); }; }; //namespace LivePathEffect }; //namespace Inkscape #endif