#ifndef SEEN_SNAP_H #define SEEN_SNAP_H /** * \file snap.h * \brief SnapManager class. * * Authors: * Lauris Kaplinski * Frank Felfe * Carl Hetherington * * Copyright (C) 2006-2007 Johan Engelen * Copyright (C) 2000-2002 Lauris Kaplinski * * Released under GNU GPL, read the file 'COPYING' for more information */ #include #include #include #include #include #include "guide-snapper.h" #include "object-snapper.h" class SPNamedView; /// Class to coordinate snapping operations /** * Each SPNamedView has one of these. It offers methods to snap points to whatever * snappers are defined (e.g. grid, guides etc.). It also allows callers to snap * points which have undergone some transformation (e.g. translation, scaling etc.) */ class SnapManager { public: SnapManager(SPNamedView const *v); typedef std::list SnapperList; bool SomeSnapperMightSnap() const; Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType t, NR::Point const &p, SPItem const *it) const; Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType t, NR::Point const &p, bool const &first_point, std::vector &points_to_snap, std::list const &it) const; Inkscape::SnappedPoint freeSnap( Inkscape::Snapper::PointType t, NR::Point const &p, bool const &first_point, std::vector &points_to_snap, std::list const &it, SnapperList const &snappers ) const; Inkscape::SnappedPoint freeSnapAlways( Inkscape::Snapper::PointType t, NR::Point const &p, SPItem const *it, SnapperList &snappers ); Inkscape::SnappedPoint freeSnapAlways( Inkscape::Snapper::PointType t, NR::Point const &p, std::list const &it, SnapperList &snappers ); Inkscape::SnappedPoint constrainedSnap(Inkscape::Snapper::PointType t, NR::Point const &p, Inkscape::Snapper::ConstraintLine const &c, SPItem const *it) const; Inkscape::SnappedPoint constrainedSnap(Inkscape::Snapper::PointType t, NR::Point const &p, bool const &first_point, std::vector &points_to_snap, Inkscape::Snapper::ConstraintLine const &c, std::list const &it) const; Inkscape::SnappedPoint guideSnap(NR::Point const &p, NR::Point const &guide_normal) const; std::pair freeSnapTranslation(Inkscape::Snapper::PointType t, std::vector const &p, std::list const &it, NR::Point const &tr) const; std::pair constrainedSnapTranslation(Inkscape::Snapper::PointType t, std::vector const &p, std::list const &it, Inkscape::Snapper::ConstraintLine const &c, NR::Point const &tr) const; std::pair freeSnapScale(Inkscape::Snapper::PointType t, std::vector const &p, std::list const &it, NR::scale const &s, NR::Point const &o) const; std::pair constrainedSnapScale(Inkscape::Snapper::PointType t, std::vector const &p, std::list const &it, Inkscape::Snapper::ConstraintLine const &c, NR::scale const &s, NR::Point const &o) const; std::pair freeSnapStretch(Inkscape::Snapper::PointType t, std::vector const &p, std::list const &it, NR::Coord const &s, NR::Point const &o, NR::Dim2 d, bool uniform) const; std::pair freeSnapSkew(Inkscape::Snapper::PointType t, std::vector const &p, std::list const &it, NR::Coord const &s, NR::Point const &o, NR::Dim2 d) const; Inkscape::GuideSnapper guide; ///< guide snapper Inkscape::ObjectSnapper object; ///< snapper to other objects SnapperList getSnappers() const; SnapperList getGridSnappers() const; void setSnapModeBBox(bool enabled); void setSnapModeNode(bool enabled); void setSnapModeGuide(bool enabled); bool getSnapModeBBox() const; bool getSnapModeNode() const; bool getSnapModeGuide() const; void setIncludeItemCenter(bool enabled) { _include_item_center = enabled; object.setIncludeItemCenter(enabled); //store a local copy in the object-snapper //instead of passing it through many functions } bool getIncludeItemCenter() const { return _include_item_center; } protected: SPNamedView const *_named_view; private: enum Transformation { TRANSLATION, SCALE, STRETCH, SKEW }; bool _include_item_center; //If true, snapping nodes will also snap the item's center std::pair _snapTransformed(Inkscape::Snapper::PointType type, std::vector const &points, std::list const &ignore, bool constrained, Inkscape::Snapper::ConstraintLine const &constraint, Transformation transformation_type, NR::Point const &transformation, NR::Point const &origin, NR::Dim2 dim, bool uniform) const; }; #endif /* !SEEN_SNAP_H */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :