#include "sp-factory.h" //#include //#include "sp-object.h" //#include "xml/node.h" //SPFactory::TypeNotRegistered::TypeNotRegistered(const std::string& type) // : std::exception(), type(type) { //} // //const char* SPFactory::TypeNotRegistered::what() const throw() { // return type.c_str(); //} //SPFactory& SPFactory::instance() { // static SPFactory factory; // return factory; //} //bool SPFactory::registerObject(const std::string& id, CreateFunction* createFunction) { // return this->objectMap.insert(std::make_pair(id, createFunction)).second; //} //SPObject* SPFactory::createObject(const std::string& id) const { // std::map::const_iterator it = this->objectMap.find(id); // // if (it == this->objectMap.end()) { // throw TypeNotRegistered(id); // } // // return (*it).second(); //}