#ifndef INKSCAPE_SP_TEXTPATH_H #define INKSCAPE_SP_TEXTPATH_H #include #include "svg/svg-length.h" #include "sp-item.h" #include "sp-text.h" class SPUsePath; class Path; #define SP_TYPE_TEXTPATH (sp_textpath_get_type()) #define SP_TEXTPATH(obj) ((SPTextPath*)obj) #define SP_IS_TEXTPATH(obj) (obj != NULL && static_cast(obj)->typeHierarchy.count(typeid(SPTextPath))) class CTextPath; class SPTextPath : public SPItem { public: CTextPath* ctextpath; TextTagAttributes attributes; SVGLength startOffset; Path *originalPath; bool isUpdating; SPUsePath *sourcePath; }; struct SPTextPathClass { SPItemClass parent_class; }; class CTextPath : public CItem { public: CTextPath(SPTextPath* textpath); virtual ~CTextPath(); virtual void build(SPDocument* doc, Inkscape::XML::Node* repr); virtual void release(); virtual void set(unsigned int key, const gchar* value); virtual void update(SPCtx* ctx, unsigned int flags); virtual void modified(unsigned int flags); virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags); protected: SPTextPath* sptextpath; }; GType sp_textpath_get_type(); #define SP_IS_TEXT_TEXTPATH(obj) (SP_IS_TEXT(obj) && obj->firstChild() && SP_IS_TEXTPATH(obj->firstChild())) SPItem *sp_textpath_get_path_item(SPTextPath *tp); void sp_textpath_to_text(SPObject *tp); #endif /* !INKSCAPE_SP_TEXTPATH_H */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :