#ifndef INKSCAPE_SP_TEXTPATH_H #define INKSCAPE_SP_TEXTPATH_H #include "svg/svg-length.h" #include "sp-item.h" #include "sp-text.h" class SPUsePath; class Path; #define SP_TEXTPATH(obj) (dynamic_cast((SPObject*)obj)) #define SP_IS_TEXTPATH(obj) (dynamic_cast((SPObject*)obj) != NULL) class SPTextPath : public SPItem { public: SPTextPath(); virtual ~SPTextPath(); TextTagAttributes attributes; SVGLength startOffset; Path *originalPath; bool isUpdating; SPUsePath *sourcePath; virtual void build(SPDocument* doc, Inkscape::XML::Node* repr); virtual void release(); virtual void set(unsigned int key, const char* value); virtual void update(SPCtx* ctx, unsigned int flags); virtual void modified(unsigned int flags); virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, unsigned int flags); }; #define SP_IS_TEXT_TEXTPATH(obj) (SP_IS_TEXT(obj) && obj->firstChild() && SP_IS_TEXTPATH(obj->firstChild())) SPItem *sp_textpath_get_path_item(SPTextPath *tp); void sp_textpath_to_text(SPObject *tp); #endif /* !INKSCAPE_SP_TEXTPATH_H */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :