/* * Inkscape::SVG::PathString - builder for SVG path strings * * Copyright 2008 Jasper van de Gronde * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * See the file COPYING for details. * */ #include "svg/path-string.h" #include "svg/stringstream.h" #include "prefs-utils.h" #include Inkscape::SVG::PathString::PathString() : allow_relative_coordinates(0 != prefs_get_int_attribute("options.svgoutput", "allowrelativecoordinates", 1)), force_repeat_commands(0 != prefs_get_int_attribute("options.svgoutput", "forcerepeatcommands", 0)) {} void Inkscape::SVG::PathString::_appendOp(char abs_op, char rel_op) { bool abs_op_repeated = _abs_state.prevop == abs_op && !force_repeat_commands; bool rel_op_repeated = _rel_state.prevop == rel_op && !force_repeat_commands; unsigned int const abs_added_size = abs_op_repeated ? 0 : 2; unsigned int const rel_added_size = rel_op_repeated ? 0 : 2; if ( false && _rel_state.str.size()+2 < _abs_state.str.size()+abs_added_size && allow_relative_coordinates ) { // Copy rel to abs _abs_state = _rel_state; _abs_state.switches++; abs_op_repeated = false; // We do not have to copy abs to rel: // _rel_state.str.size()+2 < _abs_state.str.size()+abs_added_size // _rel_state.str.size()+rel_added_size < _abs_state.str.size()+2 // _abs_state.str.size()+2 > _rel_state.str.size()+rel_added_size } else if ( false && _abs_state.str.size()+2 < _rel_state.str.size()+rel_added_size ) { // Copy abs to rel _rel_state = _abs_state; _abs_state.switches++; rel_op_repeated = false; } if ( !abs_op_repeated ) _abs_state.appendOp(abs_op); if ( !rel_op_repeated ) _rel_state.appendOp(rel_op); } void Inkscape::SVG::PathString::State::append(NR::Coord v) { SVGOStringStream os; os << ' ' << v; str.append(os.str()); } void Inkscape::SVG::PathString::State::append(NR::Point p) { SVGOStringStream os; os << ' ' << p[NR::X] << ',' << p[NR::Y]; str.append(os.str()); } void Inkscape::SVG::PathString::State::append(NR::Coord v, NR::Coord &rv) { SVGOStringStream os; os << ' ' << v; str.append(os.str()); double c; sscanf(os.str().c_str(), " %lf", &c); rv = c; } void Inkscape::SVG::PathString::State::append(NR::Point p, NR::Point &rp) { SVGOStringStream os; os << ' ' << p[NR::X] << ',' << p[NR::Y]; str.append(os.str()); double x, y; sscanf(os.str().c_str(), " %lf,%lf", &x, &y); rp[NR::X] = x; rp[NR::Y] = y; } // NOTE: The following two appendRelative methods will not be exact if the total number of digits needed // to represent the difference exceeds the precision of a double. This is not very likely though, and if // it does happen the imprecise value is not likely to be chosen (because it will probably be a lot longer // than the absolute value). void Inkscape::SVG::PathString::State::appendRelative(NR::Coord v, NR::Coord r) { SVGOStringStream os; int precision = (int)os.precision(); int digitsBegin = (int)floor(log10(fabs(v-r))); // Position of first digit of difference int digitsEnd = (int)floor(log10(std::min(fabs(v),fabs(r)))) - precision; // Position just beyond the last significant digit of the smallest (in absolute sense) number os << ' '; if (r == 0) { os.precision(precision); os << v; } else if (v == 0) { os.precision(precision); os << -r; } else if (digitsBegin>digitsEnd) { os.precision(digitsBegin-digitsEnd); os << (v-r); } else { // This assumes the input numbers are already rounded to 'precision' digits os << '0'; } str.append(os.str()); } void Inkscape::SVG::PathString::State::appendRelative(NR::Point p, NR::Point r) { SVGOStringStream os; int precision = (int)os.precision(); int digitsBeginX = (int)floor(log10(fabs(p[NR::X]-r[NR::X]))); // Position of first digit of difference int digitsEndX = (int)floor(log10(std::min(fabs(p[NR::X]),fabs(r[NR::X])))) - precision; // Position just beyond the last significant digit of the smallest (in absolute sense) number int digitsBeginY = (int)floor(log10(fabs(p[NR::Y]-r[NR::Y]))); // Position of first digit of difference int digitsEndY = (int)floor(log10(std::min(fabs(p[NR::Y]),fabs(r[NR::Y])))) - precision; // Position just beyond the last significant digit of the smallest (in absolute sense) number os << ' '; if (r[NR::X] == 0) { os.precision(precision); os << p[NR::X]; } else if (p[NR::X] == 0) { os.precision(precision); os << -r[NR::X]; } else if (digitsBeginX>digitsEndX) { os.precision(digitsBeginX-digitsEndX); os << (p[NR::X]-r[NR::X]); } else { // This assumes the input numbers are already rounded to 'precision' digits os << '0'; } os << ','; if (r[NR::Y] == 0) { os.precision(precision); os << p[NR::Y]; } else if (p[NR::Y] == 0) { os.precision(precision); os << -r[NR::Y]; } else if (digitsBeginY>digitsEndY) { os.precision(digitsBeginY-digitsEndY); os << (p[NR::Y]-r[NR::Y]); } else { // This assumes the input numbers are already rounded to 'precision' digits os << '0'; } str.append(os.str()); } /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :