/** * \brief Base class for dialogs in Inkscape. This class provides certain * common behaviors and styles wanted of all dialogs in the application. * * Author: * Bryce W. Harrington * buliabyak@gmail.com * * Copyright (C) 2004, 2005 Authors * * Released under GNU GPL. Read the file 'COPYING' for more information. */ #ifdef HAVE_CONFIG_H # include #endif #include #include #include "application/application.h" #include "application/editor.h" #include "inkscape.h" #include "event-context.h" #include "desktop.h" #include "desktop-handles.h" #include "dialog-manager.h" #include "dialogs/dialog-events.h" #include "shortcuts.h" #include "prefs-utils.h" #include "interface.h" #include "verbs.h" namespace Inkscape { namespace UI { namespace Dialog { #ifndef WIN32 static gboolean sp_retransientize_again (gpointer dlgPtr) { Dialog *dlg = (Dialog *)dlgPtr; dlg->retransientize_suppress = false; return FALSE; // so that it is only called once } #endif static void sp_retransientize (Inkscape::Application *inkscape, SPDesktop *desktop, gpointer dlgPtr) { Dialog *dlg = (Dialog *)dlgPtr; dlg->onDesktopActivated (desktop); } static void sp_dialog_shutdown (GtkObject *object, gpointer dlgPtr) { Dialog *dlg = (Dialog *)dlgPtr; dlg->onShutdown(); } void Dialog::present() { Gtk::Dialog::present(); } void Dialog::save_geometry() { int y, x, w, h; get_position(x, y); get_size(w, h); // g_print ("write %d %d %d %d\n", x, y, w, h); if (x<0) x=0; if (y<0) y=0; prefs_set_int_attribute (_prefs_path, "x", x); prefs_set_int_attribute (_prefs_path, "y", y); prefs_set_int_attribute (_prefs_path, "w", w); prefs_set_int_attribute (_prefs_path, "h", h); } void Dialog::read_geometry() { _user_hidden = false; int x = prefs_get_int_attribute (_prefs_path, "x", -1000); int y = prefs_get_int_attribute (_prefs_path, "y", -1000); int w = prefs_get_int_attribute (_prefs_path, "w", 0); int h = prefs_get_int_attribute (_prefs_path, "h", 0); // g_print ("read %d %d %d %d\n", x, y, w, h); if (x<0) x=0; if (y<0) y=0; // If there are stored height and width values for the dialog, // resize the window to match; otherwise we leave it at its default if (w != 0 && h != 0) { resize (w, h); } // If there are stored values for where the dialog should be // located, then restore the dialog to that position. if (x != -1000 && y != -1000) { move(x, y); } else { // ...otherwise just put it in the middle of the screen set_position(Gtk::WIN_POS_CENTER); } } void hideCallback(GtkObject *object, gpointer dlgPtr) { g_return_if_fail( dlgPtr != NULL ); Dialog *dlg = (Dialog *)dlgPtr; dlg->onHideF12(); } void unhideCallback(GtkObject *object, gpointer dlgPtr) { g_return_if_fail( dlgPtr != NULL ); Dialog *dlg = (Dialog *)dlgPtr; dlg->onShowF12(); } //===================================================================== /** * UI::Dialog::Dialog is a base class for all dialogs in Inkscape. The * purpose of this class is to provide a unified place for ensuring * style and behavior. Specifically, this class provides functionality * for saving and restoring the size and position of dialogs (through * the user's preferences file). * * It also provides some general purpose signal handlers for things like * showing and hiding all dialogs. */ Dialog::Dialog(const char *prefs_path, int verb_num, const char *apply_label) { hide(); set_has_separator(false); _prefs_path = prefs_path; if (prefs_get_int_attribute ("dialogs", "showclose", 0) || apply_label) { // TODO: make the order of buttons obey the global preference if (apply_label) { add_button(Glib::ustring(apply_label), Gtk::RESPONSE_APPLY); set_default_response(Gtk::RESPONSE_APPLY); } add_button(Gtk::Stock::CLOSE, Gtk::RESPONSE_CLOSE); } GtkWidget *dlg = GTK_WIDGET(gobj()); if (verb_num) { gchar title[500]; sp_ui_dialog_title_string (Inkscape::Verb::get(verb_num), title); set_title(title); } sp_transientize(dlg); retransientize_suppress = false; gtk_signal_connect( GTK_OBJECT (dlg), "event", GTK_SIGNAL_FUNC(sp_dialog_event_handler), dlg ); _hiddenF12 = false; if (Inkscape::NSApplication::Application::getNewGui()) { _desktop_activated_connection = Inkscape::NSApplication::Editor::connectDesktopActivated (sigc::mem_fun (*this, &Dialog::onDesktopActivated)); _dialogs_hidden_connection = Inkscape::NSApplication::Editor::connectDialogsHidden (sigc::mem_fun (*this, &Dialog::onHideF12)); _dialogs_unhidden_connection = Inkscape::NSApplication::Editor::connectDialogsUnhidden (sigc::mem_fun (*this, &Dialog::onShowF12)); _shutdown_connection = Inkscape::NSApplication::Editor::connectShutdown (sigc::mem_fun (*this, &Dialog::onShutdown)); } else { g_signal_connect (G_OBJECT (INKSCAPE), "activate_desktop", G_CALLBACK (sp_retransientize), (void *)this); g_signal_connect( G_OBJECT(INKSCAPE), "dialogs_hide", G_CALLBACK(hideCallback), (void *)this ); g_signal_connect( G_OBJECT(INKSCAPE), "dialogs_unhide", G_CALLBACK(unhideCallback), (void *)this ); g_signal_connect (G_OBJECT (INKSCAPE), "shut_down", G_CALLBACK (sp_dialog_shutdown), (void *)this); } g_signal_connect_after( gobj(), "key_press_event", (GCallback)windowKeyPress, NULL ); read_geometry(); present(); } Dialog::Dialog(BaseObjectType *gobj) : Gtk::Dialog(gobj) { } Dialog::~Dialog() { if (Inkscape::NSApplication::Application::getNewGui()) { _desktop_activated_connection.disconnect(); _dialogs_hidden_connection.disconnect(); _dialogs_unhidden_connection.disconnect(); _shutdown_connection.disconnect(); } save_geometry(); } bool Dialog::windowKeyPress( GtkWidget *widget, GdkEventKey *event ) { unsigned int shortcut = 0; shortcut = get_group0_keyval (event) | ( event->state & GDK_SHIFT_MASK ? SP_SHORTCUT_SHIFT_MASK : 0 ) | ( event->state & GDK_CONTROL_MASK ? SP_SHORTCUT_CONTROL_MASK : 0 ) | ( event->state & GDK_MOD1_MASK ? SP_SHORTCUT_ALT_MASK : 0 ); return sp_shortcut_invoke( shortcut, SP_ACTIVE_DESKTOP ); } //--------------------------------------------------------------------- void Dialog::on_response(int response_id) { switch (response_id) { case Gtk::RESPONSE_APPLY: { _apply(); break; } case Gtk::RESPONSE_CLOSE: { _close(); break; } } } bool Dialog::on_delete_event (GdkEventAny *event) { save_geometry(); _user_hidden = true; return false; } void Dialog::onHideF12() { _hiddenF12 = true; save_geometry(); hide(); } void Dialog::onShowF12() { if (_user_hidden) return; if (_hiddenF12) { show(); read_geometry(); } _hiddenF12 = false; } void Dialog::onShutdown() { save_geometry(); _user_hidden = true; } void Dialog::onDesktopActivated (SPDesktop *desktop) { gint transient_policy = prefs_get_int_attribute_limited ( "options.transientpolicy", "value", 1, 0, 2); if (!transient_policy) return; #ifndef WIN32 GtkWindow *dialog_win = GTK_WINDOW(gobj()); if (retransientize_suppress) { /* if retransientizing of this dialog is still forbidden after * previous call warning turned off because it was confusingly fired * when loading many files from command line */ // g_warning("Retranzientize aborted! You're switching windows too fast!"); return; } if (dialog_win) { retransientize_suppress = true; // disallow other attempts to retranzientize this dialog desktop->setWindowTransient (dialog_win); /* * This enables "aggressive" transientization, * i.e. dialogs always emerging on top when you switch documents. Note * however that this breaks "click to raise" policy of a window * manager because the switched-to document will be raised at once * (so that its transients also could raise) */ if (transient_policy == 2 && !_hiddenF12 && !_user_hidden) { // without this, a transient window not always emerges on top gtk_window_present (dialog_win); } } // we're done, allow next retransientizing not sooner than after 120 msec gtk_timeout_add (120, (GtkFunction) sp_retransientize_again, (gpointer) this); #endif } Inkscape::Selection* Dialog::_getSelection() { return sp_desktop_selection(SP_ACTIVE_DESKTOP); } void Dialog::_apply() { g_warning("Apply button clicked for dialog [Dialog::_apply()]"); } void Dialog::_close() { GtkWidget *dlg = GTK_WIDGET(gobj()); /* this code sends a delete_event to the dialog, * instead of just destroying it, so that the * dialog can do some housekeeping, such as remember * its position. */ GdkEventAny event; event.type = GDK_DELETE; event.window = dlg->window; event.send_event = TRUE; g_object_ref (G_OBJECT (event.window)); gtk_main_do_event ((GdkEvent*)&event); g_object_unref (G_OBJECT (event.window)); } } // namespace Dialog } // namespace UI } // namespace Inkscape /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :