#ifndef SEEN_UI_UXMANAGER_H #define SEEN_UI_UXMANAGER_H /* * A simple interface for previewing representations. * * Authors: * Jon A. Cruz * * Copyright (C) 2010 Jon A. Cruz * * Released under GNU GPL, read the file 'COPYING' for more information */ #include #include extern "C" { typedef struct _GObject GObject; typedef struct _GtkWidget GtkWidget; } class SPDesktop; struct SPDesktopWidget; namespace Inkscape { namespace UI { class UXManager { public: static UXManager* getInstance(); virtual ~UXManager(); void addTrack( SPDesktopWidget* dtw ); void delTrack( SPDesktopWidget* dtw ); void connectToDesktop( std::vector const & toolboxes, SPDesktop *desktop ); void setTask(SPDesktop* dt, gint val); bool isFloatWindowProblem() const; private: UXManager(); bool floatwindowIssues; }; } // namespace UI } // namespace Inkscape #endif // SEEN_UI_UXMANAGER_H /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :