/** * \brief Very basic interface for classes that control attributes * * Authors: * Nicholas Bishop * * Copyright (C) 2007 Authors * * Released under GNU GPL. Read the file 'COPYING' for more information. */ #ifndef INKSCAPE_UI_WIDGET_ATTR_WIDGET_H #define INKSCAPE_UI_WIDGET_ATTR_WIDGET_H #include "attributes.h" #include "sp-object.h" #include "xml/node.h" namespace Inkscape { namespace UI { namespace Widget { class AttrWidget { public: AttrWidget(const SPAttributeEnum a) : _attr(a) {} virtual ~AttrWidget() {} virtual Glib::ustring get_as_attribute() const = 0; virtual void set_from_attribute(SPObject*) = 0; SPAttributeEnum get_attribute() const { return _attr; } sigc::signal& signal_attr_changed() { return _signal; } protected: const gchar* attribute_value(SPObject* o) const { const gchar* name = (const gchar*)sp_attribute_name(_attr); if(name && o) { const gchar* val = SP_OBJECT_REPR(o)->attribute(name); return val; } return 0; } private: const SPAttributeEnum _attr; sigc::signal _signal; }; } } } #endif /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :