/** * Scalar Widget - A labelled text box, with spin buttons and optional * icon or suffix, for entering arbitrary number values. It adds an extra * number called "startseed", that is not UI edittable, but should be put in SVG. * This does NOT generate a random number, but provides merely the saving of * the startseed value. * * Authors: * Carl Hetherington * Derek P. Moore * Bryce Harrington * * Copyright (C) 2004 Carl Hetherington * * Released under GNU GPL. Read the file 'COPYING' for more information. */ #ifdef HAVE_CONFIG_H # include #endif #include "random.h" #include "widgets/icon.h" #include #include namespace Inkscape { namespace UI { namespace Widget { /** * Construct a Random scalar Widget. * * \param label Label. * \param suffix Suffix, placed after the widget (defaults to ""). * \param icon Icon filename, placed before the label (defaults to ""). * \param mnemonic Mnemonic toggle; if true, an underscore (_) in the label * indicates the next character should be used for the * mnemonic accelerator key (defaults to false). */ Random::Random(Glib::ustring const &label, Glib::ustring const &tooltip, Glib::ustring const &suffix, Glib::ustring const &icon, bool mnemonic) : Scalar(label, tooltip, suffix, icon, mnemonic) { startseed = 0; addReseedButton(); } /** * Construct a Random Scalar Widget. * * \param label Label. * \param digits Number of decimal digits to display. * \param suffix Suffix, placed after the widget (defaults to ""). * \param icon Icon filename, placed before the label (defaults to ""). * \param mnemonic Mnemonic toggle; if true, an underscore (_) in the label * indicates the next character should be used for the * mnemonic accelerator key (defaults to false). */ Random::Random(Glib::ustring const &label, Glib::ustring const &tooltip, unsigned digits, Glib::ustring const &suffix, Glib::ustring const &icon, bool mnemonic) : Scalar(label, tooltip, digits, suffix, icon, mnemonic) { startseed = 0; addReseedButton(); } /** * Construct a Random Scalar Widget. * * \param label Label. * \param adjust Adjustment to use for the SpinButton. * \param digits Number of decimal digits to display (defaults to 0). * \param suffix Suffix, placed after the widget (defaults to ""). * \param icon Icon filename, placed before the label (defaults to ""). * \param mnemonic Mnemonic toggle; if true, an underscore (_) in the label * indicates the next character should be used for the * mnemonic accelerator key (defaults to true). */ Random::Random(Glib::ustring const &label, Glib::ustring const &tooltip, Gtk::Adjustment &adjust, unsigned digits, Glib::ustring const &suffix, Glib::ustring const &icon, bool mnemonic) : Scalar(label, tooltip, adjust, digits, suffix, icon, mnemonic) { startseed = 0; addReseedButton(); } /** Gets the startseed */ long Random::getStartSeed() const { return startseed; } /** Sets the startseed number */ void Random::setStartSeed(long newseed) { startseed = newseed; } /** Add reseed button to the widget */ void Random::addReseedButton() { Gtk::Widget* pIcon = Gtk::manage( sp_icon_get_icon( "randomize", Inkscape::ICON_SIZE_BUTTON) ); Gtk::Button * pButton = Gtk::manage(new Gtk::Button()); pButton->set_relief(Gtk::RELIEF_NONE); pIcon->show(); pButton->add(*pIcon); pButton->show(); pButton->signal_clicked().connect(sigc::mem_fun(*this, &Random::onReseedButtonClick)); _tooltips.set_tip(*pButton, _("Reseed the random number generator; this creates a different sequence of random numbers.")); pack_start(*pButton, Gtk::PACK_SHRINK, 0); } void Random::onReseedButtonClick() { startseed = g_random_int(); signal_reseeded.emit(); } } // namespace Widget } // namespace UI } // namespace Inkscape /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :