/* * Inkscape::Util::... some mathmatical functions * * Authors: * Johan Engelen * * Copyright (C) 2007 Johan Engelen * * Released under GNU GPL, read the file 'COPYING' for more information */ #ifndef SEEN_INKSCAPE_UTIL_MATHFNS_H #define SEEN_INKSCAPE_UTIL_MATHFNS_H namespace Inkscape { namespace Util { /** * Returns area in triangle given by points; may be negative. */ inline double triangle_area (NR::Point p1, NR::Point p2, NR::Point p3) { return (p1[NR::X]*p2[NR::Y] + p1[NR::Y]*p3[NR::X] + p2[NR::X]*p3[NR::Y] - p2[NR::Y]*p3[NR::X] - p1[NR::Y]*p2[NR::X] - p1[NR::X]*p3[NR::Y]); } /** * \return x rounded to the nearest multiple of c1 plus c0. * * \note * If c1==0 (and c0 is finite), then returns +/-inf. This makes grid spacing of zero * mean "ignore the grid in this dimension". */ inline double round_to_nearest_multiple_plus(double x, double const c1, double const c0) { return floor((x - c0) / c1 + .5) * c1 + c0; } /** * \return x rounded to the lower multiple of c1 plus c0. * * \note * If c1==0 (and c0 is finite), then returns +/-inf. This makes grid spacing of zero * mean "ignore the grid in this dimension". */ inline double round_to_lower_multiple_plus(double x, double const c1, double const c0) { return floor((x - c0) / c1) * c1 + c0; } /** * \return x rounded to the upper multiple of c1 plus c0. * * \note * If c1==0 (and c0 is finite), then returns +/-inf. This makes grid spacing of zero * mean "ignore the grid in this dimension". */ inline double round_to_upper_multiple_plus(double x, double const c1, double const c0) { return ceil((x - c0) / c1) * c1 + c0; } } } #endif /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :