#ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include #ifdef G_OS_WIN32 #undef DATADIR #include #include #include #define _WIN32_WINNT 0x0501 #include extern int main (int argc, char **argv); /* In case we build this as a windowed application */ #ifdef __GNUC__ # ifndef _stdcall # define _stdcall __attribute__((stdcall)) # endif #endif int _stdcall WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, char *lpszCmdLine, int nCmdShow) { if (fileno (stdout) != -1 && _get_osfhandle (fileno (stdout)) != -1) { /* stdout is fine, presumably redirected to a file or pipe */ } else { typedef BOOL (* WINAPI AttachConsole_t) (DWORD); AttachConsole_t p_AttachConsole = (AttachConsole_t) GetProcAddress (GetModuleHandle ("kernel32.dll"), "AttachConsole"); if (p_AttachConsole != NULL && p_AttachConsole (ATTACH_PARENT_PROCESS)) { freopen ("CONOUT$", "w", stdout); dup2 (fileno (stdout), 1); freopen ("CONOUT$", "w", stderr); dup2 (fileno (stderr), 2); } } int ret; ret = main (__argc, __argv); return ret; } #endif