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| author | s-ol <s-ol@users.noreply.github.com> | 2020-04-27 15:11:02 +0000 |
|---|---|---|
| committer | s-ol <s-ol@users.noreply.github.com> | 2020-04-27 15:11:02 +0000 |
| commit | b8a67694c883c7c61a7119d972b20c12ec42c99d (patch) | |
| tree | c32d72fed5196ca693b09adb209214e8e9fa0bda /docs | |
| parent | refer to the language as 'alv' in documentation (diff) | |
| download | alive-b8a67694c883c7c61a7119d972b20c12ec42c99d.tar.gz alive-b8a67694c883c7c61a7119d972b20c12ec42c99d.zip | |
move internal md docs into docs/internals
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/.gitignore | 2 | ||||
| -rwxr-xr-x | docs/gen/ldoc | 2 | ||||
| -rw-r--r-- | docs/internals/extensions.md | 221 |
3 files changed, 223 insertions, 2 deletions
diff --git a/docs/.gitignore b/docs/.gitignore index 834a17b..9aad8c7 100644 --- a/docs/.gitignore +++ b/docs/.gitignore @@ -1,4 +1,4 @@ *.html ldoc.* -internals +internals/*.css reference diff --git a/docs/gen/ldoc b/docs/gen/ldoc index b75740d..621f9ea 100755 --- a/docs/gen/ldoc +++ b/docs/gen/ldoc @@ -12,7 +12,7 @@ spit = (file, str) -> BASE = '$(base)' spit OUT, layout - style: '$(ldoc.css)' + style: '$(base)style.css' title: '$(ldoc.title)' class: 'ldoc' preamble: ' diff --git a/docs/internals/extensions.md b/docs/internals/extensions.md new file mode 100644 index 0000000..358aa7e --- /dev/null +++ b/docs/internals/extensions.md @@ -0,0 +1,221 @@ +# writing `alv` extensions + +Extensions for `alv` are implemented in [Lua][lua] or [MoonScript][moonscript] +(which runs as Lua). When an `alv` module is [`(require)`][builtins-req]d, +alv looks for a Lua module `alv-lib.[module]`. You can simply add a new file +with extension `.lua` or `.moon` in the `alv-lib` directory of your alv +installation or somewhere else in your `LUA_PATH`. + +To write extensions, a number of classes and utilities are required. All of +these are exported in the `base` module. + +## documentation metadata +The lua module should return a `Scope` or a table that will be converted using +`Scope.from_table`. All exports should be documented using `ValueStream.meta`, +which attaches a `meta` table to the value that is used for error messages, +documentation generation and [`(doc)`][builtins-doc]. + + import ValueStream from require 'alv.base' + + two = ValueStream.meta + meta: + name: 'two' + summary: "the number two" + value: 2 + + { + :two + } + +In the `meta` table `summary` is the only required key, but all of the +information that applies should be provided. + +- `name`: the name of this export (for error reporting). +- `summary`: a one-line plain-text description of this entry. Should be + capitalized and end with a period. +- `examples`: a table of strings, each of which is a short one-line code + example illustrating the argument names for an Op. +- `description`: a longer markdown-formatted description of the functionality + of this entry. + +## defining `Op`s +Most extensions will want to define a number of *Op*s to be used by the user. +They are implemented by deriving from the `Op` class and implementing at least +the `Op:setup` and `Op:tick` methods. + + import ValueStream, Op, Input, evt from require 'alv.base' + + total_sum = ValueStream.meta + meta: + name: 'total-sum' + summary: "Keep a total of incoming numbers." + examples: { '(total-sum num!)' } + description: "Keep a total sum of incoming number events, extension-style." + + value: class extends Op + new: (...) => + super ... + @state or= { total: 0 } + @out or= ValueStream 'num', @state.total + + setup: (inputs, scope) => + num = evt.num\match inputs + super num: Inputs.hot num + + tick: => + @state.total += @inputs.num! + @out\set @state.total + + { + 'total-sum': total_sum + } + +### Op:setup +`Op:setup` is called once every *eval cycle* to parse the Op's arguments, check +their types, choose the updating behaviour and define the output type. + +The arguments to `:setup` are a list of inputs (each is a `Result` instance), +and the `Scope` the evaluation happened in. Ops generally shouldn't use the +scope, but might look up 'magic' dynamic symbols like `\*clock\*`. + +#### argument parsing +Arguments should be parsed using `base.match`. The two exports `base.match.val` +and `base.match.evt` are used to build complex patterns that can parse and +validate the Op arguments into complex structures (see the module documentation +for more information). + + import val, evt from require 'alv.base' + + pattern = evt.bang + val.str + val.num*3 + -evt! + { trig, str, numbers, optional } = pattern\match inputs + +This example matches first an `EventStream` of type `bang`, then a `ValueStream` +of type `str`, followed by one, two or three `num`-values and finally an +optional argument `EventStream` of any type. `:match` will throw an error if it +couldn't (fully) match the arguments and otherwise return a structured mapping +of the inputs. + +If there are more complex dependencies between arguments, it is recommended to +do as much of the parsing as possible using the `base.match` and then continue +manually. For invalid or missing arguments, `Error` instances should be thrown +using `error` or `assert`. + +#### input setup +There are two types of inputs: `Input.hot` and `Input.cold`: + +*Cold* inputs do not cause the Op to update when changes to the input stream +are made. They are useful to 'ignore' changes to inputs which are only relevant +when another input changed value. Imagine for example a `send-value-when` Op, +which sends a value only when a `bang!` input is live. This Op doesn't have to +update when the value changes, it's enough to update only when the trigger +input changes and simply read the value in that moment. + +*Hot* inputs on the other hand mark the input stream as a dependency for the +Op. Depending on the type of `Stream`, the semantics are a little different: + +- For `ValueStream`s, the Op updates whenever the current value changes. When + an input stream is swapped out for another one at evaltime, but their values + are momentarily equal, the input is not considered dirty. +- For `EventStream`s and `IOStream`s, the Op updates whenever the stream is + dirty. There is no special handling when the stream is swapped out at + evaltime. + +All `Result`s from the `inputs` argument that are taken into consideration +should be wrapped in an `Input` instance using either `Input.hot` or +`Input.cold`, and need to be passed to the `Op:setup` super implementation. +To illustrate with the `send-value-when` example: + + setup: (inputs, scope) => + { trig, value } = match 'bang! any', inputs + + super + trig: Inputs.hot trig + value: Inputs.cold value + +`Op:setup` takes a table that can have any (even nested) shape you want, as +long as all 'leaf values' are `Input` instances. The following are both valid: + + super { (Inputs.hot trig), (Inputs.cold value) } + + super + trigger: Inputs.hot trig + values: { (Inputs.cold a), (Inputs.cold b), (Inputs.cold c) } + +#### output setup +When `Op:setup` finishes, `@out` has to be set to a `Stream` instance. The +instance can be created in `Op:setup`, or by overriding the constructor and +delegating to the original one using `super`. In general setting it in the +constructor is preferred, and it is only moved to `Op:setup` if the output +type depends on the arguments received. + +There are three types of `Stream`s that can be created: + +- `ValueStream`s track *continuous values*. They can only have one value per + tick, and downstream Ops will not update when a *ValueStream* has been set + to the same value it already had. They are updated using `ValueStream:set`. +- `EventStream`s transmit *momentary events*. They can transmit multiple events + in a single tick. `EventStream`s do not keep a value set on the last tick on + the next tick. They are updated using `EventStream:add`. +- `IOStream`s are like `EventStream`s, but their `IOStream:poll` method is + polled by the event loop at the start of every tick. This gives them a chance + to effectively create changes 'out of thin air' and kickstart the execution + of the dataflow engine. All *runtime* execution is due to an `IOStream` + becoming dirty somewhere. See the section on implementing `IOStream`s below + for more information. + +### Op:tick +`Op:tick` is called whenever any of the inputs are *dirty*. This is where the +Op's main logic will go. Generally here it should be checked which input(s) +changed, and then internal state and the output value may be updated. + +## defining `Builtin`s +Builtins are more powerful than Ops, because they control whether, which and +how their arguments are evaluated. They roughly correspond to *macros* in Lisps. +There is less of a concrete guideline for implementing Builtins because there +are a lot more options, and it really depends a lot on what the Builtin should +achieve. Nevertheless, a good starting point is to read the `Builtin` class +documentation, take a look at `Builtin`s in `alv/builtin.moon` and get +familiar with the relevant internal interfaces (especially `AST`, `Result`, and +`Scope`). + +## defining `IOStream`s +`IOStream`s are `EventStream`s that can 'magically' create events out of +nothing. They are the source of all processing in alv. Whenever you want to +bring events into alv from an external protocol or application, an IOStream +will be necessary. + +To implement a custom IOStream, create it as a class that inherits from the +`IOStream` base and implement the constructor and `IOStream:poll`: + + import IOStream from require 'alv.base' + + class UnreliableStream extends IOStream + new: => super 'bang' + + poll: => + if math.random! < 0.1 + @add true + +In the constructor, you should call the super-constructor `EventStream.new` to +set the event type. Often this will be a custom event that is only used inside +your extension (such as e.g. the `midi/port` type in the [midi][modules-midi] +module), but it can also be a primitive type like `'num'` in this example. In +`:poll`, your IOStream is given a chance to communicate with the external world +and create any resulting events. The example stream above randomly sends bang +events out, with a 10% chance each 'tick' of the system. Note that there is no +guarantee about when or how often ticks occur, so you really shouldn't rely on +them this way in a real extension. + +### using `IOStream`s +There's a couple of ways IOStreams can be used and exposed to the user of your +extension. You can either expose an instance of your IOStream directly +(documented using `ValueStream.meta`), or offer an Op that creates and returns +an instance in `Op.out` - that way the IOStream can be created only on demand +and take parameters. It is also possible to not exepose the IOStream at all, +and rather pass it as a hardcoded input into an Op's `Op.inputs`. + +[lua]: https://www.lua.org/ +[moonscript]: http://moonscript.org/ +[builtins-req]: ../../reference/index.html#require +[builtins-doc]: ../../reference/index.html#doc +[modules-midi]: ../../reference/midi.html |
