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| author | assiduous <assiduous@diligentgraphics.com> | 2019-12-13 18:03:15 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2019-12-13 18:03:15 +0000 |
| commit | 996bfb53528aeaaba532413bf1848a0ebc3b03f0 (patch) | |
| tree | cec9681ee72a3f984745227636cabf2bd2f983ab /Graphics/GLSLTools | |
| parent | Fixed HLSL2GLSLConverterTest.CS_RWTex2D_1 test on 32-bit D3D12 (diff) | |
| download | DiligentCore-996bfb53528aeaaba532413bf1848a0ebc3b03f0.tar.gz DiligentCore-996bfb53528aeaaba532413bf1848a0ebc3b03f0.zip | |
Unit tests: capturing debug output; fixed minor issue with viewport in Vk backend.
Diffstat (limited to 'Graphics/GLSLTools')
| -rw-r--r-- | Graphics/GLSLTools/src/SPIRVUtils.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/Graphics/GLSLTools/src/SPIRVUtils.cpp b/Graphics/GLSLTools/src/SPIRVUtils.cpp index 56e9b2b5..42eb2c87 100644 --- a/Graphics/GLSLTools/src/SPIRVUtils.cpp +++ b/Graphics/GLSLTools/src/SPIRVUtils.cpp @@ -489,7 +489,10 @@ std::vector<unsigned int> HLSLtoSPIRV(const ShaderCreateInfo& Attribs, IDataBlob Shader.setStringsWithLengthsAndNames(ShaderStrings, ShaderStringLenghts, Names, 1); IncluderImpl Includer(Attribs.pShaderSourceStreamFactory); - auto SPIRV = CompileShaderInternal(Shader, messages, &Includer, SourceCode, SourceCodeLen, ppCompilerOutput); + + auto SPIRV = CompileShaderInternal(Shader, messages, &Includer, SourceCode, SourceCodeLen, ppCompilerOutput); + if (SPIRV.empty()) + return SPIRV; // SPIR-V bytecode generated from HLSL must be legalized to // turn it into a valid vulkan SPIR-V shader |
