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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-10-20 21:16:56 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-10-20 21:16:56 +0000 |
| commit | d3bba829acfb2eabce748220eff045ef0c6f7880 (patch) | |
| tree | 323a58d0f97437bebd293dd6e73e18ee61f33f2e /Graphics/GLSLTools | |
| parent | Updated readme (diff) | |
| download | DiligentCore-d3bba829acfb2eabce748220eff045ef0c6f7880.tar.gz DiligentCore-d3bba829acfb2eabce748220eff045ef0c6f7880.zip | |
Multiple improvements to shader resource binding in D3D11 and D3D12
Diffstat (limited to 'Graphics/GLSLTools')
| -rw-r--r-- | Graphics/GLSLTools/include/SPIRVShaderResources.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GLSLTools/include/SPIRVShaderResources.h b/Graphics/GLSLTools/include/SPIRVShaderResources.h index f3da3ca6..9f825c04 100644 --- a/Graphics/GLSLTools/include/SPIRVShaderResources.h +++ b/Graphics/GLSLTools/include/SPIRVShaderResources.h @@ -58,7 +58,7 @@ inline bool IsAllowedType(SHADER_VARIABLE_TYPE VarType, Uint32 AllowedTypeBits)n return ((1 << VarType) & AllowedTypeBits) != 0; } -inline Uint32 GetAllowedTypeBits(const SHADER_VARIABLE_TYPE *AllowedVarTypes, Uint32 NumAllowedTypes)noexcept +inline Uint32 GetAllowedTypeBits(const SHADER_VARIABLE_TYPE* AllowedVarTypes, Uint32 NumAllowedTypes)noexcept { if(AllowedVarTypes == nullptr) return 0xFFFFFFFF; |
