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| author | Egor Yusov <egor.yusov@gmail.com> | 2019-02-21 17:12:03 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2019-02-21 17:12:03 +0000 |
| commit | 01b7a5ff496b155f9b0fa610262cd888a30293cc (patch) | |
| tree | 24bcd70401768606e460adf9f739c1868a1a6240 /Graphics/GraphicsEngine | |
| parent | Not accessing program pipeline when separate shaders are not supported in GL ... (diff) | |
| download | DiligentCore-01b7a5ff496b155f9b0fa610262cd888a30293cc.tar.gz DiligentCore-01b7a5ff496b155f9b0fa610262cd888a30293cc.zip | |
Fixed SRBs with non-separable shaders in GL back-end
Diffstat (limited to 'Graphics/GraphicsEngine')
| -rw-r--r-- | Graphics/GraphicsEngine/interface/PipelineState.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/Graphics/GraphicsEngine/interface/PipelineState.h b/Graphics/GraphicsEngine/interface/PipelineState.h index 9dc585c7..4bbbbe9e 100644 --- a/Graphics/GraphicsEngine/interface/PipelineState.h +++ b/Graphics/GraphicsEngine/interface/PipelineState.h @@ -177,9 +177,6 @@ public: /// \param [in] pResourceMapping - Pointer to the resource mapping interface. /// \param [in] Flags - Additional flags. See Diligent::BIND_SHADER_RESOURCES_FLAGS. - /// \remarks For older OpenGL devices that do not support program pipelines - /// (OpenGL4.1-, OpenGLES3.0-). This function is the only way to bind - /// shader resources. virtual void BindShaderResources( IResourceMapping* pResourceMapping, Uint32 Flags ) = 0; /// Creates a shader resource binding object |
