diff options
| author | assiduous <assiduous@diligentgraphics.com> | 2020-11-08 20:19:20 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-11-08 20:19:20 +0000 |
| commit | 37a3d0771d015bfc64bd9bd6ef87e294cf5a3a59 (patch) | |
| tree | 4d357b72cc1cfe6daccef2340a9cee4cc499685c /Graphics/GraphicsEngine | |
| parent | Broken shader test: added broken GLSL (diff) | |
| download | DiligentCore-37a3d0771d015bfc64bd9bd6ef87e294cf5a3a59.tar.gz DiligentCore-37a3d0771d015bfc64bd9bd6ef87e294cf5a3a59.zip | |
Broken shader test: added broken MSL; added SHADER_SOURCE_LANGUAGE_MSL
Diffstat (limited to 'Graphics/GraphicsEngine')
| -rw-r--r-- | Graphics/GraphicsEngine/interface/Shader.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Graphics/GraphicsEngine/interface/Shader.h b/Graphics/GraphicsEngine/interface/Shader.h index dce77a82..bb4acc84 100644 --- a/Graphics/GraphicsEngine/interface/Shader.h +++ b/Graphics/GraphicsEngine/interface/Shader.h @@ -71,6 +71,9 @@ DILIGENT_TYPED_ENUM(SHADER_SOURCE_LANGUAGE, Uint32) /// The source language is GLSL SHADER_SOURCE_LANGUAGE_GLSL, + /// The source language is Metal shading language (MSL) + SHADER_SOURCE_LANGUAGE_MSL, + /// The source language is GLSL that should be compiled verbatim /// By default the engine prepends GLSL shader source code with platform-specific |
