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authorEgor Yusov <egor.yusov@gmail.com>2018-07-04 02:15:11 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-07-04 02:15:11 +0000
commitc9dda7eea9152a6636faa653169f29114bf47ad6 (patch)
tree0601064370c5ece8898d27c376ba2dcb8679d643 /Graphics/GraphicsEngine
parentMoved list of vulkan device features to enable to initialization struct (diff)
downloadDiligentCore-c9dda7eea9152a6636faa653169f29114bf47ad6.tar.gz
DiligentCore-c9dda7eea9152a6636faa653169f29114bf47ad6.zip
Enabled geometryShader and tessellationShader features by default
Diffstat (limited to 'Graphics/GraphicsEngine')
-rw-r--r--Graphics/GraphicsEngine/interface/GraphicsTypes.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngine/interface/GraphicsTypes.h b/Graphics/GraphicsEngine/interface/GraphicsTypes.h
index 1df91fa0..beb8c8fa 100644
--- a/Graphics/GraphicsEngine/interface/GraphicsTypes.h
+++ b/Graphics/GraphicsEngine/interface/GraphicsTypes.h
@@ -1300,8 +1300,8 @@ namespace Diligent
bool depthClamp = false;
bool independentBlend = false;
bool samplerAnisotropy = true;
- bool geometryShader = false;
- bool tessellationShader = false;
+ bool geometryShader = true;
+ bool tessellationShader = true;
bool dualSrcBlend = false;
bool multiViewport = false;
bool imageCubeArray = false;