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| author | assiduous <assiduous@diligentgraphics.com> | 2020-10-03 04:14:03 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-10-03 04:14:03 +0000 |
| commit | 2f344b7eb5527b2449f1ad0dc2a9e42ac2542b76 (patch) | |
| tree | c913e8d0b7343cab19de6f1643564e30f89b77b9 /Graphics/GraphicsEngineD3D11 | |
| parent | Metal interface: using id<> instead of void* (diff) | |
| download | DiligentCore-2f344b7eb5527b2449f1ad0dc2a9e42ac2542b76.tar.gz DiligentCore-2f344b7eb5527b2449f1ad0dc2a9e42ac2542b76.zip | |
Added device features to indicate support of 16-bit types
Diffstat (limited to 'Graphics/GraphicsEngineD3D11')
| -rw-r--r-- | Graphics/GraphicsEngineD3D11/src/RenderDeviceD3D11Impl.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3D11/src/RenderDeviceD3D11Impl.cpp b/Graphics/GraphicsEngineD3D11/src/RenderDeviceD3D11Impl.cpp index 338ea5a9..f87f5068 100644 --- a/Graphics/GraphicsEngineD3D11/src/RenderDeviceD3D11Impl.cpp +++ b/Graphics/GraphicsEngineD3D11/src/RenderDeviceD3D11Impl.cpp @@ -147,10 +147,16 @@ RenderDeviceD3D11Impl::RenderDeviceD3D11Impl(IReferenceCounters* pRefCo UNSUPPORTED_FEATURE(BindlessResources, "Bindless resources are"); UNSUPPORTED_FEATURE(VertexPipelineUAVWritesAndAtomics, "Vertex pipeline UAV writes and atomics are"); UNSUPPORTED_FEATURE(MeshShaders, "Mesh shaders are"); + + // Explicit fp16 is only supported in DXC through Shader Model 6.2, so there's no support for FXC or D3D11. + UNSUPPORTED_FEATURE(ShaderFloat16, "16-bit float shader operations are"); + UNSUPPORTED_FEATURE(ResourceBuffer16BitAccess, "16-bit native access to resource buffers is"); + UNSUPPORTED_FEATURE(UniformBuffer16BitAccess, "16-bit native access to uniform buffers is"); + UNSUPPORTED_FEATURE(ShaderInputOutput16, "16-bit shader input/output is"); #undef UNSUPPORTED_FEATURE #if defined(_MSC_VER) && defined(_WIN64) - static_assert(sizeof(DeviceFeatures) == 23, "Did you add a new feature to DeviceFeatures? Please handle its satus here."); + static_assert(sizeof(DeviceFeatures) == 27, "Did you add a new feature to DeviceFeatures? Please handle its satus here."); #endif auto& TexCaps = m_DeviceCaps.TexCaps; |
