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| author | Egor Yusov <egor.yusov@gmail.com> | 2019-09-08 21:56:26 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2019-09-08 21:56:26 +0000 |
| commit | 52d1b5ab7fee4f2c4e63eaf5774d48111becba12 (patch) | |
| tree | 9eac4952a2eb4765352270cc7993fbefec83c6ce /Graphics/GraphicsEngineD3D11 | |
| parent | Updated constructor of RefCountedObject to forward arguments to its base class (diff) | |
| download | DiligentCore-52d1b5ab7fee4f2c4e63eaf5774d48111becba12.tar.gz DiligentCore-52d1b5ab7fee4f2c4e63eaf5774d48111becba12.zip | |
Added IDeviceContext::Wait() method (updated API version to 240026)
Diffstat (limited to 'Graphics/GraphicsEngineD3D11')
4 files changed, 33 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3D11/include/DeviceContextD3D11Impl.h b/Graphics/GraphicsEngineD3D11/include/DeviceContextD3D11Impl.h index bc5c87a6..ef7124be 100755 --- a/Graphics/GraphicsEngineD3D11/include/DeviceContextD3D11Impl.h +++ b/Graphics/GraphicsEngineD3D11/include/DeviceContextD3D11Impl.h @@ -156,6 +156,8 @@ public: virtual void SignalFence(IFence* pFence, Uint64 Value)override final;
+ virtual void Wait(IFence* pFence, Uint64 Value)override final;
+
virtual ID3D11DeviceContext* GetD3D11DeviceContext()override final { return m_pd3d11DeviceContext; }
void CommitRenderTargets();
diff --git a/Graphics/GraphicsEngineD3D11/include/FenceD3D11Impl.h b/Graphics/GraphicsEngineD3D11/include/FenceD3D11Impl.h index 9de594cf..bdfc5262 100644 --- a/Graphics/GraphicsEngineD3D11/include/FenceD3D11Impl.h +++ b/Graphics/GraphicsEngineD3D11/include/FenceD3D11Impl.h @@ -58,6 +58,8 @@ public: m_PendingQueries.emplace_back(std::move(pCtx), std::move(pQuery), Value); } + void Wait(Uint64 Value); + private: struct PendingFenceData { diff --git a/Graphics/GraphicsEngineD3D11/src/DeviceContextD3D11Impl.cpp b/Graphics/GraphicsEngineD3D11/src/DeviceContextD3D11Impl.cpp index dc6c3281..1ccdc2e2 100755 --- a/Graphics/GraphicsEngineD3D11/src/DeviceContextD3D11Impl.cpp +++ b/Graphics/GraphicsEngineD3D11/src/DeviceContextD3D11Impl.cpp @@ -1764,7 +1764,15 @@ namespace Diligent m_pd3d11DeviceContext->End(pd3d11Query);
auto* pFenceD3D11Impl = ValidatedCast<FenceD3D11Impl>(pFence);
pFenceD3D11Impl->AddPendingQuery(m_pd3d11DeviceContext, std::move(pd3d11Query), Value);
- };
+ }
+
+ void DeviceContextD3D11Impl::Wait(IFence* pFence, Uint64 Value)
+ {
+ VERIFY(!m_bIsDeferred, "Fence can only be waited from immediate context");
+ Flush();
+ auto* pFenceD3D11Impl = ValidatedCast<FenceD3D11Impl>(pFence);
+ pFenceD3D11Impl->Wait(Value);
+ }
void DeviceContextD3D11Impl::ClearStateCache()
{
diff --git a/Graphics/GraphicsEngineD3D11/src/FenceD3D11Impl.cpp b/Graphics/GraphicsEngineD3D11/src/FenceD3D11Impl.cpp index 73d32f51..e3bd2f4e 100644 --- a/Graphics/GraphicsEngineD3D11/src/FenceD3D11Impl.cpp +++ b/Graphics/GraphicsEngineD3D11/src/FenceD3D11Impl.cpp @@ -64,6 +64,26 @@ Uint64 FenceD3D11Impl :: GetCompletedValue() return m_LastCompletedFenceValue; } +void FenceD3D11Impl :: Wait(Uint64 Value) +{ + while (!m_PendingQueries.empty()) + { + auto& QueryData = m_PendingQueries.front(); + if (QueryData.Value > Value) + break; + + BOOL Data; + while (QueryData.pd3d11Ctx->GetData(QueryData.pd3d11Query, &Data, sizeof(Data), 0) != S_OK) + std::this_thread::yield(); + + VERIFY_EXPR(Data == TRUE); + if (QueryData.Value > m_LastCompletedFenceValue) + m_LastCompletedFenceValue = QueryData.Value; + + m_PendingQueries.pop_front(); + } +} + void FenceD3D11Impl :: Reset(Uint64 Value) { DEV_CHECK_ERR(Value >= m_LastCompletedFenceValue, "Resetting fence '", m_Desc.Name, "' to the value (", Value, ") that is smaller than the last completed value (", m_LastCompletedFenceValue, ")"); |
